mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Merge pull request #98279 from Calinou/vulkan-d3d12-silence-using-present-mode
Remove "Using present mode" verbose prints in Vulkan and Direct3D 12
This commit is contained in:
commit
683d11a69f
2 changed files with 1 additions and 5 deletions
|
@ -2857,9 +2857,7 @@ Error RenderingDeviceDriverVulkan::swap_chain_resize(CommandQueueID p_cmd_queue,
|
|||
}
|
||||
|
||||
bool present_mode_available = present_modes.has(present_mode);
|
||||
if (present_mode_available) {
|
||||
print_verbose("Using present mode: " + present_mode_name);
|
||||
} else {
|
||||
if (!present_mode_available) {
|
||||
// Present mode is not available, fall back to FIFO which is guaranteed to be supported.
|
||||
WARN_PRINT(vformat("The requested V-Sync mode %s is not available. Falling back to V-Sync mode Enabled.", present_mode_name));
|
||||
surface->vsync_mode = DisplayServer::VSYNC_ENABLED;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue