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Reworked signal connection system, added support for Callable and Signal objects and made them default.
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1a4be2cd8f
commit
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275 changed files with 3831 additions and 2948 deletions
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@ -161,9 +161,9 @@ Error GDScriptLanguageProtocol::start(int p_port, const IP_Address &p_bind_ip) {
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server = dynamic_cast<WebSocketServer *>(ClassDB::instance("WebSocketServer"));
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ERR_FAIL_COND_V(!server, FAILED);
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server->set_buffers(8192, 1024, 8192, 1024); // 8mb should be way more than enough
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server->connect("data_received", this, "on_data_received");
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server->connect("client_connected", this, "on_client_connected");
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server->connect("client_disconnected", this, "on_client_disconnected");
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server->connect_compat("data_received", this, "on_data_received");
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server->connect_compat("client_connected", this, "on_client_connected");
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server->connect_compat("client_disconnected", this, "on_client_disconnected");
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}
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server->set_bind_ip(p_bind_ip);
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return server->listen(p_port);
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