Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine

Part of #33027.
This commit is contained in:
Rémi Verschelde 2020-05-10 13:00:47 +02:00
parent e956e80c1f
commit 69de7ce38c
91 changed files with 4146 additions and 1632 deletions

View file

@ -920,10 +920,18 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
e.is_op = true;
switch (tokenizer->get_token()) {
case GDScriptTokenizer::TK_OP_ADD: e.op = OperatorNode::OP_POS; break;
case GDScriptTokenizer::TK_OP_SUB: e.op = OperatorNode::OP_NEG; break;
case GDScriptTokenizer::TK_OP_NOT: e.op = OperatorNode::OP_NOT; break;
case GDScriptTokenizer::TK_OP_BIT_INVERT: e.op = OperatorNode::OP_BIT_INVERT; break;
case GDScriptTokenizer::TK_OP_ADD:
e.op = OperatorNode::OP_POS;
break;
case GDScriptTokenizer::TK_OP_SUB:
e.op = OperatorNode::OP_NEG;
break;
case GDScriptTokenizer::TK_OP_NOT:
e.op = OperatorNode::OP_NOT;
break;
case GDScriptTokenizer::TK_OP_BIT_INVERT:
e.op = OperatorNode::OP_BIT_INVERT;
break;
default: {
}
}
@ -1339,25 +1347,55 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
switch (tokenizer->get_token()) { //see operator
case GDScriptTokenizer::TK_OP_IN: op = OperatorNode::OP_IN; break;
case GDScriptTokenizer::TK_OP_EQUAL: op = OperatorNode::OP_EQUAL; break;
case GDScriptTokenizer::TK_OP_NOT_EQUAL: op = OperatorNode::OP_NOT_EQUAL; break;
case GDScriptTokenizer::TK_OP_LESS: op = OperatorNode::OP_LESS; break;
case GDScriptTokenizer::TK_OP_LESS_EQUAL: op = OperatorNode::OP_LESS_EQUAL; break;
case GDScriptTokenizer::TK_OP_GREATER: op = OperatorNode::OP_GREATER; break;
case GDScriptTokenizer::TK_OP_GREATER_EQUAL: op = OperatorNode::OP_GREATER_EQUAL; break;
case GDScriptTokenizer::TK_OP_AND: op = OperatorNode::OP_AND; break;
case GDScriptTokenizer::TK_OP_OR: op = OperatorNode::OP_OR; break;
case GDScriptTokenizer::TK_OP_ADD: op = OperatorNode::OP_ADD; break;
case GDScriptTokenizer::TK_OP_SUB: op = OperatorNode::OP_SUB; break;
case GDScriptTokenizer::TK_OP_MUL: op = OperatorNode::OP_MUL; break;
case GDScriptTokenizer::TK_OP_DIV: op = OperatorNode::OP_DIV; break;
case GDScriptTokenizer::TK_OP_IN:
op = OperatorNode::OP_IN;
break;
case GDScriptTokenizer::TK_OP_EQUAL:
op = OperatorNode::OP_EQUAL;
break;
case GDScriptTokenizer::TK_OP_NOT_EQUAL:
op = OperatorNode::OP_NOT_EQUAL;
break;
case GDScriptTokenizer::TK_OP_LESS:
op = OperatorNode::OP_LESS;
break;
case GDScriptTokenizer::TK_OP_LESS_EQUAL:
op = OperatorNode::OP_LESS_EQUAL;
break;
case GDScriptTokenizer::TK_OP_GREATER:
op = OperatorNode::OP_GREATER;
break;
case GDScriptTokenizer::TK_OP_GREATER_EQUAL:
op = OperatorNode::OP_GREATER_EQUAL;
break;
case GDScriptTokenizer::TK_OP_AND:
op = OperatorNode::OP_AND;
break;
case GDScriptTokenizer::TK_OP_OR:
op = OperatorNode::OP_OR;
break;
case GDScriptTokenizer::TK_OP_ADD:
op = OperatorNode::OP_ADD;
break;
case GDScriptTokenizer::TK_OP_SUB:
op = OperatorNode::OP_SUB;
break;
case GDScriptTokenizer::TK_OP_MUL:
op = OperatorNode::OP_MUL;
break;
case GDScriptTokenizer::TK_OP_DIV:
op = OperatorNode::OP_DIV;
break;
case GDScriptTokenizer::TK_OP_MOD:
op = OperatorNode::OP_MOD;
break;
//case GDScriptTokenizer::TK_OP_NEG: op=OperatorNode::OP_NEG ; break;
case GDScriptTokenizer::TK_OP_SHIFT_LEFT: op = OperatorNode::OP_SHIFT_LEFT; break;
case GDScriptTokenizer::TK_OP_SHIFT_RIGHT: op = OperatorNode::OP_SHIFT_RIGHT; break;
case GDScriptTokenizer::TK_OP_SHIFT_LEFT:
op = OperatorNode::OP_SHIFT_LEFT;
break;
case GDScriptTokenizer::TK_OP_SHIFT_RIGHT:
op = OperatorNode::OP_SHIFT_RIGHT;
break;
case GDScriptTokenizer::TK_OP_ASSIGN: {
_VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN;
@ -1374,23 +1412,57 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
}
} break;
case GDScriptTokenizer::TK_OP_ASSIGN_ADD: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_ADD; break;
case GDScriptTokenizer::TK_OP_ASSIGN_SUB: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SUB; break;
case GDScriptTokenizer::TK_OP_ASSIGN_MUL: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_MUL; break;
case GDScriptTokenizer::TK_OP_ASSIGN_DIV: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_DIV; break;
case GDScriptTokenizer::TK_OP_ASSIGN_MOD: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_MOD; break;
case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_LEFT: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SHIFT_LEFT; break;
case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_RIGHT: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SHIFT_RIGHT; break;
case GDScriptTokenizer::TK_OP_ASSIGN_BIT_AND: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_AND; break;
case GDScriptTokenizer::TK_OP_ASSIGN_BIT_OR: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_OR; break;
case GDScriptTokenizer::TK_OP_ASSIGN_BIT_XOR: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_XOR; break;
case GDScriptTokenizer::TK_OP_BIT_AND: op = OperatorNode::OP_BIT_AND; break;
case GDScriptTokenizer::TK_OP_BIT_OR: op = OperatorNode::OP_BIT_OR; break;
case GDScriptTokenizer::TK_OP_BIT_XOR: op = OperatorNode::OP_BIT_XOR; break;
case GDScriptTokenizer::TK_PR_IS: op = OperatorNode::OP_IS; break;
case GDScriptTokenizer::TK_CF_IF: op = OperatorNode::OP_TERNARY_IF; break;
case GDScriptTokenizer::TK_CF_ELSE: op = OperatorNode::OP_TERNARY_ELSE; break;
default: valid = false; break;
case GDScriptTokenizer::TK_OP_ASSIGN_ADD:
_VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_ADD;
break;
case GDScriptTokenizer::TK_OP_ASSIGN_SUB:
_VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SUB;
break;
case GDScriptTokenizer::TK_OP_ASSIGN_MUL:
_VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_MUL;
break;
case GDScriptTokenizer::TK_OP_ASSIGN_DIV:
_VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_DIV;
break;
case GDScriptTokenizer::TK_OP_ASSIGN_MOD:
_VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_MOD;
break;
case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_LEFT:
_VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SHIFT_LEFT;
break;
case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_RIGHT:
_VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SHIFT_RIGHT;
break;
case GDScriptTokenizer::TK_OP_ASSIGN_BIT_AND:
_VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_AND;
break;
case GDScriptTokenizer::TK_OP_ASSIGN_BIT_OR:
_VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_OR;
break;
case GDScriptTokenizer::TK_OP_ASSIGN_BIT_XOR:
_VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_XOR;
break;
case GDScriptTokenizer::TK_OP_BIT_AND:
op = OperatorNode::OP_BIT_AND;
break;
case GDScriptTokenizer::TK_OP_BIT_OR:
op = OperatorNode::OP_BIT_OR;
break;
case GDScriptTokenizer::TK_OP_BIT_XOR:
op = OperatorNode::OP_BIT_XOR;
break;
case GDScriptTokenizer::TK_PR_IS:
op = OperatorNode::OP_IS;
break;
case GDScriptTokenizer::TK_CF_IF:
op = OperatorNode::OP_TERNARY_IF;
break;
case GDScriptTokenizer::TK_CF_ELSE:
op = OperatorNode::OP_TERNARY_ELSE;
break;
default:
valid = false;
break;
}
if (valid) {
@ -1443,36 +1515,74 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
unary = true;
break;
case OperatorNode::OP_MUL: priority = 2; break;
case OperatorNode::OP_DIV: priority = 2; break;
case OperatorNode::OP_MOD: priority = 2; break;
case OperatorNode::OP_MUL:
priority = 2;
break;
case OperatorNode::OP_DIV:
priority = 2;
break;
case OperatorNode::OP_MOD:
priority = 2;
break;
case OperatorNode::OP_ADD: priority = 3; break;
case OperatorNode::OP_SUB: priority = 3; break;
case OperatorNode::OP_ADD:
priority = 3;
break;
case OperatorNode::OP_SUB:
priority = 3;
break;
case OperatorNode::OP_SHIFT_LEFT: priority = 4; break;
case OperatorNode::OP_SHIFT_RIGHT: priority = 4; break;
case OperatorNode::OP_SHIFT_LEFT:
priority = 4;
break;
case OperatorNode::OP_SHIFT_RIGHT:
priority = 4;
break;
case OperatorNode::OP_BIT_AND: priority = 5; break;
case OperatorNode::OP_BIT_XOR: priority = 6; break;
case OperatorNode::OP_BIT_OR: priority = 7; break;
case OperatorNode::OP_BIT_AND:
priority = 5;
break;
case OperatorNode::OP_BIT_XOR:
priority = 6;
break;
case OperatorNode::OP_BIT_OR:
priority = 7;
break;
case OperatorNode::OP_LESS: priority = 8; break;
case OperatorNode::OP_LESS_EQUAL: priority = 8; break;
case OperatorNode::OP_GREATER: priority = 8; break;
case OperatorNode::OP_GREATER_EQUAL: priority = 8; break;
case OperatorNode::OP_LESS:
priority = 8;
break;
case OperatorNode::OP_LESS_EQUAL:
priority = 8;
break;
case OperatorNode::OP_GREATER:
priority = 8;
break;
case OperatorNode::OP_GREATER_EQUAL:
priority = 8;
break;
case OperatorNode::OP_EQUAL: priority = 8; break;
case OperatorNode::OP_NOT_EQUAL: priority = 8; break;
case OperatorNode::OP_EQUAL:
priority = 8;
break;
case OperatorNode::OP_NOT_EQUAL:
priority = 8;
break;
case OperatorNode::OP_IN: priority = 10; break;
case OperatorNode::OP_IN:
priority = 10;
break;
case OperatorNode::OP_NOT:
priority = 11;
unary = true;
break;
case OperatorNode::OP_AND: priority = 12; break;
case OperatorNode::OP_OR: priority = 13; break;
case OperatorNode::OP_AND:
priority = 12;
break;
case OperatorNode::OP_OR:
priority = 13;
break;
case OperatorNode::OP_TERNARY_IF:
priority = 14;
@ -1485,17 +1595,39 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
// Rigth-to-left should be false in this case, otherwise it would always error.
break;
case OperatorNode::OP_ASSIGN: priority = 15; break;
case OperatorNode::OP_ASSIGN_ADD: priority = 15; break;
case OperatorNode::OP_ASSIGN_SUB: priority = 15; break;
case OperatorNode::OP_ASSIGN_MUL: priority = 15; break;
case OperatorNode::OP_ASSIGN_DIV: priority = 15; break;
case OperatorNode::OP_ASSIGN_MOD: priority = 15; break;
case OperatorNode::OP_ASSIGN_SHIFT_LEFT: priority = 15; break;
case OperatorNode::OP_ASSIGN_SHIFT_RIGHT: priority = 15; break;
case OperatorNode::OP_ASSIGN_BIT_AND: priority = 15; break;
case OperatorNode::OP_ASSIGN_BIT_OR: priority = 15; break;
case OperatorNode::OP_ASSIGN_BIT_XOR: priority = 15; break;
case OperatorNode::OP_ASSIGN:
priority = 15;
break;
case OperatorNode::OP_ASSIGN_ADD:
priority = 15;
break;
case OperatorNode::OP_ASSIGN_SUB:
priority = 15;
break;
case OperatorNode::OP_ASSIGN_MUL:
priority = 15;
break;
case OperatorNode::OP_ASSIGN_DIV:
priority = 15;
break;
case OperatorNode::OP_ASSIGN_MOD:
priority = 15;
break;
case OperatorNode::OP_ASSIGN_SHIFT_LEFT:
priority = 15;
break;
case OperatorNode::OP_ASSIGN_SHIFT_RIGHT:
priority = 15;
break;
case OperatorNode::OP_ASSIGN_BIT_AND:
priority = 15;
break;
case OperatorNode::OP_ASSIGN_BIT_OR:
priority = 15;
break;
case OperatorNode::OP_ASSIGN_BIT_XOR:
priority = 15;
break;
default: {
_set_error("GDScriptParser bug, invalid operator in expression: " + itos(expression[i].op));
@ -3184,9 +3316,15 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
ConstantNode *cn = alloc_node<ConstantNode>();
switch (args.size()) {
case 1: cn->value = (int64_t)constants[0]; break;
case 2: cn->value = Vector2i(constants[0], constants[1]); break;
case 3: cn->value = Vector3i(constants[0], constants[1], constants[2]); break;
case 1:
cn->value = (int64_t)constants[0];
break;
case 2:
cn->value = Vector2i(constants[0], constants[1]);
break;
case 3:
cn->value = Vector3i(constants[0], constants[1], constants[2]);
break;
}
cn->datatype = _type_from_variant(cn->value);
container = cn;
@ -3198,9 +3336,15 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
on->arguments.push_back(tn);
switch (args.size()) {
case 1: tn->vtype = Variant::INT; break;
case 2: tn->vtype = Variant::VECTOR2I; break;
case 3: tn->vtype = Variant::VECTOR3I; break;
case 1:
tn->vtype = Variant::INT;
break;
case 2:
tn->vtype = Variant::VECTOR2I;
break;
case 3:
tn->vtype = Variant::VECTOR3I;
break;
}
for (int i = 0; i < args.size(); i++) {