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Merge pull request #103841 from GustJc/embed_add_hotkeys
Add Embed Game Window shortcut hotkeys support for `suspend/pause` and `next frame` buttons
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commit
69f0eb5de5
6 changed files with 88 additions and 0 deletions
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@ -915,6 +915,14 @@ void ScriptEditorDebugger::_msg_window_title(uint64_t p_thread_id, const Array &
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emit_signal(SNAME("remote_window_title_changed"), p_data[0]);
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}
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void ScriptEditorDebugger::_msg_embed_suspend_toggle(uint64_t p_thread_id, const Array &p_data) {
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emit_signal(SNAME("embed_shortcut_requested"), EMBED_SUSPEND_TOGGLE);
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}
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void ScriptEditorDebugger::_msg_embed_next_frame(uint64_t p_thread_id, const Array &p_data) {
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emit_signal(SNAME("embed_shortcut_requested"), EMBED_NEXT_FRAME);
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}
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void ScriptEditorDebugger::_parse_message(const String &p_msg, uint64_t p_thread_id, const Array &p_data) {
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emit_signal(SNAME("debug_data"), p_msg, p_data);
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@ -963,6 +971,8 @@ void ScriptEditorDebugger::_init_parse_message_handlers() {
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parse_message_handlers["filesystem:update_file"] = &ScriptEditorDebugger::_msg_filesystem_update_file;
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parse_message_handlers["evaluation_return"] = &ScriptEditorDebugger::_msg_evaluation_return;
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parse_message_handlers["window:title"] = &ScriptEditorDebugger::_msg_window_title;
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parse_message_handlers["request_embed_suspend_toggle"] = &ScriptEditorDebugger::_msg_embed_suspend_toggle;
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parse_message_handlers["request_embed_next_frame"] = &ScriptEditorDebugger::_msg_embed_next_frame;
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}
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void ScriptEditorDebugger::_set_reason_text(const String &p_reason, MessageType p_type) {
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@ -1905,6 +1915,7 @@ void ScriptEditorDebugger::_bind_methods() {
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ADD_SIGNAL(MethodInfo("set_breakpoint", PropertyInfo("script"), PropertyInfo(Variant::INT, "line"), PropertyInfo(Variant::BOOL, "enabled")));
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ADD_SIGNAL(MethodInfo("clear_breakpoints"));
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ADD_SIGNAL(MethodInfo("errors_cleared"));
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ADD_SIGNAL(MethodInfo("embed_shortcut_requested", PropertyInfo(Variant::INT, "embed_shortcut_action")));
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}
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void ScriptEditorDebugger::add_debugger_tab(Control *p_control) {
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