Fix nested GodotObject class in generic class lead to source generator errors in C#

This commit is contained in:
2750558108 2025-03-18 00:20:07 +08:00
parent 9e6ee9c5c3
commit 6a56ed8926
5 changed files with 42 additions and 2 deletions

View file

@ -0,0 +1,15 @@
using Xunit;
namespace Godot.SourceGenerators.Tests;
public class NestedInGenericTest
{
[Fact]
public async void GenerateScriptMethodsTest()
{
await CSharpSourceGeneratorVerifier<ScriptMethodsGenerator>.Verify(
"NestedInGeneric.cs",
"GenericClass(Of T).NestedClass_ScriptMethods.generated.cs"
);
}
}