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Merge canvas and decal into TextureStorage and add render target
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49 changed files with 3143 additions and 3696 deletions
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@ -1887,7 +1887,7 @@ void RendererSceneCull::_update_instance_aabb(Instance *p_instance) {
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} break;
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case RenderingServer::INSTANCE_DECAL: {
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new_aabb = RSG::decal_atlas_storage->decal_get_aabb(p_instance->base);
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new_aabb = RSG::texture_storage->decal_get_aabb(p_instance->base);
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} break;
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case RenderingServer::INSTANCE_VOXEL_GI: {
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