mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 00:13:30 +00:00
C#: Generate instance types for singletons
This commit is contained in:
parent
16a93563bf
commit
6b713b1682
4 changed files with 72 additions and 24 deletions
|
@ -72,7 +72,7 @@
|
|||
|
||||
// Types that will be skipped over (in favor of their base types) when setting up instance bindings.
|
||||
// This must be a superset of `ignored_types` in bindings_generator.cpp.
|
||||
const Vector<String> ignored_types = { "PhysicsServer2DExtension", "PhysicsServer3DExtension" };
|
||||
const Vector<String> ignored_types = {};
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
static bool _create_project_solution_if_needed() {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue