GDScript: invalidate GDScriptParserRef when reloading

This commit is contained in:
rune-scape 2024-04-12 16:13:25 -07:00
parent 029aadef56
commit 6b88c86cec
8 changed files with 139 additions and 106 deletions

View file

@ -38,88 +38,98 @@
#include "core/io/file_access.h"
#include "core/templates/vector.h"
bool GDScriptParserRef::is_valid() const {
return parser != nullptr;
}
GDScriptParserRef::Status GDScriptParserRef::get_status() const {
return status;
}
GDScriptParser *GDScriptParserRef::get_parser() const {
uint32_t GDScriptParserRef::get_source_hash() const {
return source_hash;
}
GDScriptParser *GDScriptParserRef::get_parser() {
if (parser == nullptr) {
parser = memnew(GDScriptParser);
}
return parser;
}
GDScriptAnalyzer *GDScriptParserRef::get_analyzer() {
if (analyzer == nullptr) {
analyzer = memnew(GDScriptAnalyzer(parser));
analyzer = memnew(GDScriptAnalyzer(get_parser()));
}
return analyzer;
}
Error GDScriptParserRef::raise_status(Status p_new_status) {
ERR_FAIL_NULL_V(parser, ERR_INVALID_DATA);
ERR_FAIL_COND_V(clearing, ERR_BUG);
ERR_FAIL_COND_V(parser == nullptr && status != EMPTY, ERR_BUG);
if (result != OK) {
return result;
}
while (p_new_status > status) {
while (result == OK && p_new_status > status) {
switch (status) {
case EMPTY: {
// Calling parse will clear the parser, which can destruct another GDScriptParserRef which can clear the last reference to the script with this path, calling remove_script, which clears this GDScriptParserRef.
// It's ok if its the first thing done here.
get_parser()->clear();
status = PARSED;
String remapped_path = ResourceLoader::path_remap(path);
if (remapped_path.get_extension().to_lower() == "gdc") {
result = parser->parse_binary(GDScriptCache::get_binary_tokens(remapped_path), path);
Vector<uint8_t> tokens = GDScriptCache::get_binary_tokens(remapped_path);
source_hash = hash_djb2_buffer(tokens.ptr(), tokens.size());
result = get_parser()->parse_binary(tokens, path);
} else {
result = parser->parse(GDScriptCache::get_source_code(remapped_path), path, false);
String source = GDScriptCache::get_source_code(remapped_path);
source_hash = source.hash();
result = get_parser()->parse(source, path, false);
}
} break;
case PARSED: {
status = INHERITANCE_SOLVED;
Error inheritance_result = get_analyzer()->resolve_inheritance();
if (result == OK) {
result = inheritance_result;
}
result = get_analyzer()->resolve_inheritance();
} break;
case INHERITANCE_SOLVED: {
status = INTERFACE_SOLVED;
Error interface_result = get_analyzer()->resolve_interface();
if (result == OK) {
result = interface_result;
}
result = get_analyzer()->resolve_interface();
} break;
case INTERFACE_SOLVED: {
status = BODY_SOLVED;
result = get_analyzer()->resolve_body();
} break;
case BODY_SOLVED: {
status = FULLY_SOLVED;
Error body_result = get_analyzer()->resolve_body();
if (result == OK) {
result = body_result;
}
result = get_analyzer()->resolve_dependencies();
} break;
case FULLY_SOLVED: {
return result;
}
}
if (result != OK) {
return result;
}
}
return result;
}
void GDScriptParserRef::clear() {
if (cleared) {
if (clearing) {
return;
}
cleared = true;
clearing = true;
if (parser != nullptr) {
memdelete(parser);
GDScriptParser *lparser = parser;
GDScriptAnalyzer *lanalyzer = analyzer;
parser = nullptr;
analyzer = nullptr;
status = EMPTY;
result = OK;
source_hash = 0;
clearing = false;
if (lanalyzer != nullptr) {
memdelete(lanalyzer);
}
if (analyzer != nullptr) {
memdelete(analyzer);
if (lparser != nullptr) {
memdelete(lparser);
}
}
@ -171,8 +181,11 @@ void GDScriptCache::remove_script(const String &p_path) {
}
if (singleton->parser_map.has(p_path)) {
singleton->parser_map[p_path]->clear();
// Keep a local reference until it goes out of scope.
// Clearing it can trigger a reference to itself to go out of scope, destructing it before clear finishes.
Ref<GDScriptParserRef> parser_ref = singleton->parser_map[p_path];
singleton->parser_map.erase(p_path);
parser_ref->clear();
}
singleton->dependencies.erase(p_path);
@ -198,9 +211,7 @@ Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptP
r_error = ERR_FILE_NOT_FOUND;
return ref;
}
GDScriptParser *parser = memnew(GDScriptParser);
ref.instantiate();
ref->parser = parser;
ref->path = p_path;
singleton->parser_map[p_path] = ref.ptr();
}
@ -209,6 +220,17 @@ Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptP
return ref;
}
bool GDScriptCache::has_parser(const String &p_path) {
MutexLock lock(singleton->mutex);
return singleton->parser_map.has(p_path);
}
void GDScriptCache::remove_parser(const String &p_path) {
MutexLock lock(singleton->mutex);
// Can't clear the parser because some other parser might be currently using it in the chain of calls.
singleton->parser_map.erase(p_path);
}
String GDScriptCache::get_source_code(const String &p_path) {
Vector<uint8_t> source_file;
Error err;
@ -400,13 +422,15 @@ void GDScriptCache::clear() {
parser_map_refs.insert(E.value);
}
singleton->parser_map.clear();
for (Ref<GDScriptParserRef> &E : parser_map_refs) {
if (E.is_valid())
if (E.is_valid()) {
E->clear();
}
}
parser_map_refs.clear();
singleton->parser_map.clear();
singleton->shallow_gdscript_cache.clear();
singleton->full_gdscript_cache.clear();
}