mirror of
https://github.com/godotengine/godot.git
synced 2025-11-01 06:01:14 +00:00
GDScript: Avoid hard errors on inferred types
Since inference isn't always correct, they are now treated as unsafe instead of errors. This also removes inferred type when a variable is reassigned. Since it's not aware of branching, the types might become invalid in a later context.
This commit is contained in:
parent
d6c799006a
commit
6bdb28f5e4
5 changed files with 37 additions and 11 deletions
|
|
@ -1742,7 +1742,7 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
|
|||
push_error("Cannot assign a new value to a constant.", p_assignment->assignee);
|
||||
}
|
||||
|
||||
if (!assignee_type.is_variant() && !assigned_value_type.is_variant()) {
|
||||
if (!assignee_type.is_variant() && assigned_value_type.is_hard_type()) {
|
||||
bool compatible = true;
|
||||
GDScriptParser::DataType op_type = assigned_value_type;
|
||||
if (p_assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
|
||||
|
|
@ -1794,27 +1794,24 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
|
|||
case GDScriptParser::IdentifierNode::FUNCTION_PARAMETER: {
|
||||
GDScriptParser::DataType id_type = identifier->parameter_source->get_datatype();
|
||||
if (!id_type.is_hard_type()) {
|
||||
id_type = assigned_value_type;
|
||||
id_type.type_source = GDScriptParser::DataType::INFERRED;
|
||||
id_type.is_constant = false;
|
||||
id_type.kind = GDScriptParser::DataType::VARIANT;
|
||||
id_type.type_source = GDScriptParser::DataType::UNDETECTED;
|
||||
identifier->parameter_source->set_datatype(id_type);
|
||||
}
|
||||
} break;
|
||||
case GDScriptParser::IdentifierNode::LOCAL_VARIABLE: {
|
||||
GDScriptParser::DataType id_type = identifier->variable_source->get_datatype();
|
||||
if (!id_type.is_hard_type()) {
|
||||
id_type = assigned_value_type;
|
||||
id_type.type_source = GDScriptParser::DataType::INFERRED;
|
||||
id_type.is_constant = false;
|
||||
id_type.kind = GDScriptParser::DataType::VARIANT;
|
||||
id_type.type_source = GDScriptParser::DataType::UNDETECTED;
|
||||
identifier->variable_source->set_datatype(id_type);
|
||||
}
|
||||
} break;
|
||||
case GDScriptParser::IdentifierNode::LOCAL_ITERATOR: {
|
||||
GDScriptParser::DataType id_type = identifier->bind_source->get_datatype();
|
||||
if (!id_type.is_hard_type()) {
|
||||
id_type = assigned_value_type;
|
||||
id_type.type_source = GDScriptParser::DataType::INFERRED;
|
||||
id_type.is_constant = false;
|
||||
id_type.kind = GDScriptParser::DataType::VARIANT;
|
||||
id_type.type_source = GDScriptParser::DataType::UNDETECTED;
|
||||
identifier->variable_source->set_datatype(id_type);
|
||||
}
|
||||
} break;
|
||||
|
|
@ -2941,7 +2938,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
|
|||
} else {
|
||||
GDScriptParser::DataType base_type = p_subscript->base->get_datatype();
|
||||
|
||||
if (base_type.is_variant()) {
|
||||
if (base_type.is_variant() || !base_type.is_hard_type()) {
|
||||
result_type.kind = GDScriptParser::DataType::VARIANT;
|
||||
mark_node_unsafe(p_subscript);
|
||||
} else {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue