Fix LSP completion crashing on sceneless scripts

This commit is contained in:
Francois Belair 2021-08-06 15:20:47 -04:00
parent 8db0bd4424
commit 6db17a523e
2 changed files with 22 additions and 16 deletions

View file

@ -425,9 +425,13 @@ void GDScriptTextDocument::sync_script_content(const String &p_path, const Strin
GDScriptLanguageProtocol::get_singleton()->get_workspace()->parse_script(path, p_content);
EditorFileSystem::get_singleton()->update_file(path);
Ref<GDScript> script = ResourceLoader::load(path);
script->load_source_code(path);
script->reload(true);
Error error;
Ref<GDScript> script = ResourceLoader::load(path, "", false, &error);
if (error == OK) {
if (script->load_source_code(path) == OK) {
script->reload(true);
}
}
}
void GDScriptTextDocument::show_native_symbol_in_editor(const String &p_symbol_id) {