Add EditorStringNames singleton

This commit is contained in:
kobewi 2023-08-13 02:33:39 +02:00
parent fa3428ff25
commit 6de34fde27
176 changed files with 2549 additions and 2325 deletions

View file

@ -63,13 +63,13 @@ void MaterialEditor::gui_input(const Ref<InputEvent> &p_event) {
void MaterialEditor::_update_theme_item_cache() {
Control::_update_theme_item_cache();
theme_cache.light_1_icon = get_theme_icon(SNAME("MaterialPreviewLight1"), SNAME("EditorIcons"));
theme_cache.light_2_icon = get_theme_icon(SNAME("MaterialPreviewLight2"), SNAME("EditorIcons"));
theme_cache.light_1_icon = get_editor_theme_icon(SNAME("MaterialPreviewLight1"));
theme_cache.light_2_icon = get_editor_theme_icon(SNAME("MaterialPreviewLight2"));
theme_cache.sphere_icon = get_theme_icon(SNAME("MaterialPreviewSphere"), SNAME("EditorIcons"));
theme_cache.box_icon = get_theme_icon(SNAME("MaterialPreviewCube"), SNAME("EditorIcons"));
theme_cache.sphere_icon = get_editor_theme_icon(SNAME("MaterialPreviewSphere"));
theme_cache.box_icon = get_editor_theme_icon(SNAME("MaterialPreviewCube"));
theme_cache.checkerboard = get_theme_icon(SNAME("Checkerboard"), SNAME("EditorIcons"));
theme_cache.checkerboard = get_editor_theme_icon(SNAME("Checkerboard"));
}
void MaterialEditor::_notification(int p_what) {