Add EditorStringNames singleton

This commit is contained in:
kobewi 2023-08-13 02:33:39 +02:00
parent fa3428ff25
commit 6de34fde27
176 changed files with 2549 additions and 2325 deletions

View file

@ -36,6 +36,7 @@
#include "core/config/project_settings.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/export/editor_export.h"
#include "editor/import/resource_importer_texture_settings.h"
#include "scene/resources/image_texture.h"
@ -683,7 +684,7 @@ EditorExportPlatformWeb::EditorExportPlatformWeb() {
Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme();
if (theme.is_valid()) {
stop_icon = theme->get_icon(SNAME("Stop"), SNAME("EditorIcons"));
stop_icon = theme->get_icon(SNAME("Stop"), EditorStringName(EditorIcons));
} else {
stop_icon.instantiate();
}