Android: Include Joysticks/Gamepads which are available on app start.

This commit is contained in:
wombatstampede 2019-05-03 15:56:44 +02:00
parent b71254a861
commit 6e46701e64
5 changed files with 61 additions and 24 deletions

View file

@ -59,6 +59,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance) {
_get_clipboard = p_env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;");
_set_clipboard = p_env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V");
_request_permission = p_env->GetMethodID(cls, "requestPermission", "(Ljava/lang/String;)Z");
_init_input_devices = p_env->GetMethodID(cls, "initInputDevices", "()V");
}
GodotJavaWrapper::~GodotJavaWrapper() {
@ -183,3 +184,10 @@ bool GodotJavaWrapper::request_permission(const String &p_name) {
return false;
}
}
void GodotJavaWrapper::init_input_devices() {
if (_init_input_devices) {
JNIEnv *env = ThreadAndroid::get_env();
env->CallVoidMethod(godot_instance, _init_input_devices);
}
}