Style: Set clang-format Standard to c++14

This commit is contained in:
Rémi Verschelde 2021-05-04 14:20:36 +02:00
parent 7e61be3cb0
commit 6e600cb3f0
No known key found for this signature in database
GPG key ID: C3336907360768E1
248 changed files with 841 additions and 842 deletions

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@ -456,7 +456,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
* and set said multimesh bounding box to one containing all cells which have this item
*/
Map<int, List<Pair<Transform, IndexKey> > > multimesh_items;
Map<int, List<Pair<Transform, IndexKey>>> multimesh_items;
for (Set<IndexKey>::Element *E = g.cells.front(); E; E = E->next()) {
@ -477,7 +477,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
if (baked_meshes.size() == 0) {
if (mesh_library->get_item_mesh(c.item).is_valid()) {
if (!multimesh_items.has(c.item)) {
multimesh_items[c.item] = List<Pair<Transform, IndexKey> >();
multimesh_items[c.item] = List<Pair<Transform, IndexKey>>();
}
Pair<Transform, IndexKey> p;
@ -517,7 +517,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
//update multimeshes, only if not baked
if (baked_meshes.size() == 0) {
for (Map<int, List<Pair<Transform, IndexKey> > >::Element *E = multimesh_items.front(); E; E = E->next()) {
for (Map<int, List<Pair<Transform, IndexKey>>>::Element *E = multimesh_items.front(); E; E = E->next()) {
Octant::MultimeshInstance mmi;
RID mm = VS::get_singleton()->multimesh_create();
@ -525,7 +525,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
VS::get_singleton()->multimesh_set_mesh(mm, mesh_library->get_item_mesh(E->key())->get_rid());
int idx = 0;
for (List<Pair<Transform, IndexKey> >::Element *F = E->get().front(); F; F = F->next()) {
for (List<Pair<Transform, IndexKey>>::Element *F = E->get().front(); F; F = F->next()) {
VS::get_singleton()->multimesh_instance_set_transform(mm, idx, F->get().first);
#ifdef TOOLS_ENABLED
@ -1001,7 +1001,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
return;
//generate
Map<OctantKey, Map<Ref<Material>, Ref<SurfaceTool> > > surface_map;
Map<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>> surface_map;
for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
@ -1030,10 +1030,10 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
ok.z = key.z / octant_size;
if (!surface_map.has(ok)) {
surface_map[ok] = Map<Ref<Material>, Ref<SurfaceTool> >();
surface_map[ok] = Map<Ref<Material>, Ref<SurfaceTool>>();
}
Map<Ref<Material>, Ref<SurfaceTool> > &mat_map = surface_map[ok];
Map<Ref<Material>, Ref<SurfaceTool>> &mat_map = surface_map[ok];
for (int i = 0; i < mesh->get_surface_count(); i++) {
@ -1053,11 +1053,11 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
}
}
for (Map<OctantKey, Map<Ref<Material>, Ref<SurfaceTool> > >::Element *E = surface_map.front(); E; E = E->next()) {
for (Map<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>>::Element *E = surface_map.front(); E; E = E->next()) {
Ref<ArrayMesh> mesh;
mesh.instance();
for (Map<Ref<Material>, Ref<SurfaceTool> >::Element *F = E->get().front(); F; F = F->next()) {
for (Map<Ref<Material>, Ref<SurfaceTool>>::Element *F = E->get().front(); F; F = F->next()) {
F->get()->commit(mesh);
}