Style: Set clang-format Standard to c++14

This commit is contained in:
Rémi Verschelde 2021-05-04 14:20:36 +02:00
parent 7e61be3cb0
commit 6e600cb3f0
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GPG key ID: C3336907360768E1
248 changed files with 841 additions and 842 deletions

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@ -91,7 +91,7 @@ class CSharpScript : public Script {
// TODO
// Replace with buffer containing the serialized state of managed scripts.
// Keep variant state backup to use only with script instance placeholders.
List<Pair<StringName, Variant> > properties;
List<Pair<StringName, Variant>> properties;
};
Set<ObjectID> pending_reload_instances;
@ -110,7 +110,7 @@ class CSharpScript : public Script {
Variant::Type type;
};
Map<StringName, Vector<Argument> > _signals;
Map<StringName, Vector<Argument>> _signals;
bool signals_invalidated;
#ifdef TOOLS_ENABLED
@ -240,7 +240,7 @@ class CSharpInstance : public ScriptInstance {
MultiplayerAPI::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const;
void get_properties_state_for_reloading(List<Pair<StringName, Variant> > &r_state);
void get_properties_state_for_reloading(List<Pair<StringName, Variant>> &r_state);
public:
MonoObject *get_mono_object() const;
@ -440,7 +440,7 @@ public:
virtual void frame();
/* TODO? */ virtual void get_public_functions(List<MethodInfo> *p_functions) const {}
/* TODO? */ virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const {}
/* TODO? */ virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const {}
virtual void reload_all_scripts();
virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);