Change environment_get_glow_hdr_bleed_threshold error handling to use default value.

This commit is contained in:
Allen Pestaluky 2025-12-04 17:42:46 -05:00
parent 78d91947f6
commit 6f02377272

View file

@ -615,7 +615,7 @@ RS::EnvironmentGlowBlendMode RendererEnvironmentStorage::environment_get_glow_bl
float RendererEnvironmentStorage::environment_get_glow_hdr_bleed_threshold(RID p_env) const { float RendererEnvironmentStorage::environment_get_glow_hdr_bleed_threshold(RID p_env) const {
Environment *env = environment_owner.get_or_null(p_env); Environment *env = environment_owner.get_or_null(p_env);
ERR_FAIL_NULL_V(env, 0.0); ERR_FAIL_NULL_V(env, 1.0);
return env->glow_hdr_bleed_threshold; return env->glow_hdr_bleed_threshold;
} }