This commit is contained in:
Juan Linietsky 2015-10-17 12:48:47 -03:00
commit 6f9631fc51
45 changed files with 1893 additions and 57 deletions

2
.gitignore vendored
View file

@ -84,6 +84,8 @@ platform/android/libs/play_licensing/gen/*
*.suo *.suo
*.user *.user
*.sln.docstates *.sln.docstates
*.sln
*.vcxproj*
# Build results # Build results
[Dd]ebug/ [Dd]ebug/

View file

@ -518,10 +518,16 @@ public:
if (value->prev_ptr) { if (value->prev_ptr) {
value->prev_ptr->next_ptr = value->next_ptr; value->prev_ptr->next_ptr = value->next_ptr;
}; }
else {
_data->first = value->next_ptr;
}
if (value->next_ptr) { if (value->next_ptr) {
value->next_ptr->prev_ptr = value->prev_ptr; value->next_ptr->prev_ptr = value->prev_ptr;
}; }
else {
_data->last = value->prev_ptr;
}
value->next_ptr = where; value->next_ptr = where;
if (!where) { if (!where) {

View file

@ -40,11 +40,11 @@ struct Vector3 {
enum Axis { enum Axis {
AXIS_X, AXIS_X,
AXIS_Y, AXIS_Y,
AXIS_Z, AXIS_Z,
}; };
union { union {
#ifdef USE_QUAD_VECTORS #ifdef USE_QUAD_VECTORS
struct { struct {
@ -52,7 +52,7 @@ struct Vector3 {
real_t y; real_t y;
real_t z; real_t z;
real_t _unused; real_t _unused;
}; };
real_t coord[4]; real_t coord[4];
#else #else
@ -61,18 +61,18 @@ struct Vector3 {
real_t y; real_t y;
real_t z; real_t z;
}; };
real_t coord[3]; real_t coord[3];
#endif #endif
}; };
_FORCE_INLINE_ const real_t& operator[](int p_axis) const { _FORCE_INLINE_ const real_t& operator[](int p_axis) const {
return coord[p_axis]; return coord[p_axis];
} }
_FORCE_INLINE_ real_t& operator[](int p_axis) { _FORCE_INLINE_ real_t& operator[](int p_axis) {
return coord[p_axis]; return coord[p_axis];
} }
@ -84,7 +84,7 @@ struct Vector3 {
_FORCE_INLINE_ real_t length() const; _FORCE_INLINE_ real_t length() const;
_FORCE_INLINE_ real_t length_squared() const; _FORCE_INLINE_ real_t length_squared() const;
_FORCE_INLINE_ void normalize(); _FORCE_INLINE_ void normalize();
_FORCE_INLINE_ Vector3 normalized() const; _FORCE_INLINE_ Vector3 normalized() const;
_FORCE_INLINE_ Vector3 inverse() const; _FORCE_INLINE_ Vector3 inverse() const;
@ -107,6 +107,8 @@ struct Vector3 {
_FORCE_INLINE_ real_t dot(const Vector3& p_b) const; _FORCE_INLINE_ real_t dot(const Vector3& p_b) const;
_FORCE_INLINE_ Vector3 abs() const; _FORCE_INLINE_ Vector3 abs() const;
_FORCE_INLINE_ Vector3 floor() const;
_FORCE_INLINE_ Vector3 ceil() const;
_FORCE_INLINE_ real_t distance_to(const Vector3& p_b) const; _FORCE_INLINE_ real_t distance_to(const Vector3& p_b) const;
_FORCE_INLINE_ real_t distance_squared_to(const Vector3& p_b) const; _FORCE_INLINE_ real_t distance_squared_to(const Vector3& p_b) const;
@ -172,7 +174,17 @@ real_t Vector3::dot(const Vector3& p_b) const {
Vector3 Vector3::abs() const { Vector3 Vector3::abs() const {
return Vector3( Math::abs(x), Math::abs(y), Math::abs(z) ); return Vector3( Math::abs(x), Math::abs(y), Math::abs(z) );
} }
Vector3 Vector3::floor() const {
return Vector3( Math::floor(x), Math::floor(y), Math::floor(z) );
}
Vector3 Vector3::ceil() const {
return Vector3( Math::ceil(x), Math::ceil(y), Math::ceil(z) );
}
Vector3 Vector3::linear_interpolate(const Vector3& p_b,float p_t) const { Vector3 Vector3::linear_interpolate(const Vector3& p_b,float p_t) const {
@ -301,7 +313,7 @@ bool Vector3::operator<(const Vector3& p_v) const {
return y<p_v.y; return y<p_v.y;
} else } else
return x<p_v.x; return x<p_v.x;
} }
bool Vector3::operator<=(const Vector3& p_v) const { bool Vector3::operator<=(const Vector3& p_v) const {

View file

@ -359,6 +359,8 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
VCALL_LOCALMEM1R(Vector3, dot); VCALL_LOCALMEM1R(Vector3, dot);
VCALL_LOCALMEM1R(Vector3, cross); VCALL_LOCALMEM1R(Vector3, cross);
VCALL_LOCALMEM0R(Vector3, abs); VCALL_LOCALMEM0R(Vector3, abs);
VCALL_LOCALMEM0R(Vector3, floor);
VCALL_LOCALMEM0R(Vector3, ceil);
VCALL_LOCALMEM1R(Vector3, distance_to); VCALL_LOCALMEM1R(Vector3, distance_to);
VCALL_LOCALMEM1R(Vector3, distance_squared_to); VCALL_LOCALMEM1R(Vector3, distance_squared_to);
VCALL_LOCALMEM1R(Vector3, slide); VCALL_LOCALMEM1R(Vector3, slide);
@ -753,7 +755,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
} }
static void Matrix32_init2(Variant& r_ret,const Variant** p_args) { static void Matrix32_init2(Variant& r_ret,const Variant** p_args) {
Matrix32 m(*p_args[0], *p_args[1]); Matrix32 m(*p_args[0], *p_args[1]);
r_ret=m; r_ret=m;
} }
@ -1133,7 +1135,7 @@ void Variant::get_method_list(List<MethodInfo> *p_list) const {
if (fd.returns) if (fd.returns)
ret.name="ret"; ret.name="ret";
mi.return_val=ret; mi.return_val=ret;
#endif #endif
p_list->push_back(mi); p_list->push_back(mi);
} }
@ -1336,6 +1338,8 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
ADDFUNC1(VECTOR3,REAL,Vector3,dot,VECTOR3,"b",varray()); ADDFUNC1(VECTOR3,REAL,Vector3,dot,VECTOR3,"b",varray());
ADDFUNC1(VECTOR3,VECTOR3,Vector3,cross,VECTOR3,"b",varray()); ADDFUNC1(VECTOR3,VECTOR3,Vector3,cross,VECTOR3,"b",varray());
ADDFUNC0(VECTOR3,VECTOR3,Vector3,abs,varray()); ADDFUNC0(VECTOR3,VECTOR3,Vector3,abs,varray());
ADDFUNC0(VECTOR3,VECTOR3,Vector3,floor,varray());
ADDFUNC0(VECTOR3,VECTOR3,Vector3,ceil,varray());
ADDFUNC1(VECTOR3,REAL,Vector3,distance_to,VECTOR3,"b",varray()); ADDFUNC1(VECTOR3,REAL,Vector3,distance_to,VECTOR3,"b",varray());
ADDFUNC1(VECTOR3,REAL,Vector3,distance_squared_to,VECTOR3,"b",varray()); ADDFUNC1(VECTOR3,REAL,Vector3,distance_squared_to,VECTOR3,"b",varray());
ADDFUNC1(VECTOR3,VECTOR3,Vector3,slide,VECTOR3,"by",varray()); ADDFUNC1(VECTOR3,VECTOR3,Vector3,slide,VECTOR3,"by",varray());
@ -1535,10 +1539,10 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
ADDFUNC1(TRANSFORM,NIL,Transform,xform,NIL,"v",varray()); ADDFUNC1(TRANSFORM,NIL,Transform,xform,NIL,"v",varray());
ADDFUNC1(TRANSFORM,NIL,Transform,xform_inv,NIL,"v",varray()); ADDFUNC1(TRANSFORM,NIL,Transform,xform_inv,NIL,"v",varray());
#ifdef DEBUG_ENABLED #ifdef DEBUG_ENABLED
_VariantCall::type_funcs[Variant::TRANSFORM].functions["xform"].returns=true; _VariantCall::type_funcs[Variant::TRANSFORM].functions["xform"].returns=true;
_VariantCall::type_funcs[Variant::TRANSFORM].functions["xform_inv"].returns=true; _VariantCall::type_funcs[Variant::TRANSFORM].functions["xform_inv"].returns=true;
#endif #endif
ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_pressed,varray()); ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_pressed,varray());
ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action,STRING,"action",varray()); ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action,STRING,"action",varray());
@ -1635,9 +1639,3 @@ void unregister_variant_methods() {
} }

View file

@ -91,4 +91,5 @@ func _ready():
# Initalization here # Initalization here
pass pass
func _die():
queue_free()

Binary file not shown.

View file

@ -1,3 +1,7 @@
#ifdef __HAIKU__
#undef GLEW_ENABLED
#endif
#ifdef GLEW_ENABLED #ifdef GLEW_ENABLED
/* /*
** The OpenGL Extension Wrangler Library ** The OpenGL Extension Wrangler Library

View file

@ -243,7 +243,7 @@ OS::Date OS_Unix::get_date(bool utc) const {
lt=localtime(&t); lt=localtime(&t);
Date ret; Date ret;
ret.year=1900+lt->tm_year; ret.year=1900+lt->tm_year;
ret.month=(Month)lt->tm_mon; ret.month=(Month)(lt->tm_mon + 1);
ret.day=lt->tm_mday; ret.day=lt->tm_mday;
ret.weekday=(Weekday)lt->tm_wday; ret.weekday=(Weekday)lt->tm_wday;
ret.dst=lt->tm_isdst; ret.dst=lt->tm_isdst;

View file

@ -13,7 +13,11 @@
#include <stdio.h> #include <stdio.h>
#ifndef NO_FCNTL #ifndef NO_FCNTL
#include <sys/fcntl.h> #ifdef __HAIKU__
#include <fcntl.h>
#else
#include <sys/fcntl.h>
#endif
#else #else
#include <sys/ioctl.h> #include <sys/ioctl.h>
#endif #endif

View file

@ -39,7 +39,11 @@
#include <netdb.h> #include <netdb.h>
#include <sys/types.h> #include <sys/types.h>
#ifndef NO_FCNTL #ifndef NO_FCNTL
#include <sys/fcntl.h> #ifdef __HAIKU__
#include <fcntl.h>
#else
#include <sys/fcntl.h>
#endif
#else #else
#include <sys/ioctl.h> #include <sys/ioctl.h>
#endif #endif

View file

@ -41,7 +41,11 @@
#include <netdb.h> #include <netdb.h>
#include <sys/types.h> #include <sys/types.h>
#ifndef NO_FCNTL #ifndef NO_FCNTL
#include <sys/fcntl.h> #ifdef __HAIKU__
#include <fcntl.h>
#else
#include <sys/fcntl.h>
#endif
#else #else
#include <sys/ioctl.h> #include <sys/ioctl.h>
#endif #endif

View file

@ -1544,9 +1544,9 @@ bool Main::iteration() {
OS::get_singleton()->delay_usec( OS::get_singleton()->get_frame_delay()*1000 ); OS::get_singleton()->delay_usec( OS::get_singleton()->get_frame_delay()*1000 );
} }
int taret_fps = OS::get_singleton()->get_target_fps(); int target_fps = OS::get_singleton()->get_target_fps();
if (taret_fps>0) { if (target_fps>0) {
uint64_t time_step = 1000000L/taret_fps; uint64_t time_step = 1000000L/target_fps;
target_ticks += time_step; target_ticks += time_step;
uint64_t current_ticks = OS::get_singleton()->get_ticks_usec(); uint64_t current_ticks = OS::get_singleton()->get_ticks_usec();
if (current_ticks<target_ticks) OS::get_singleton()->delay_usec(target_ticks-current_ticks); if (current_ticks<target_ticks) OS::get_singleton()->delay_usec(target_ticks-current_ticks);

View file

@ -220,7 +220,9 @@ void GridMapEditor::_menu_option(int p_option) {
} break; } break;
case MENU_OPTION_GRIDMAP_SETTINGS: {
settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50));
} break;
} }
} }
@ -304,7 +306,7 @@ bool GridMapEditor::do_input_action(Camera* p_camera,const Point2& p_point,bool
p.d=edit_floor[edit_axis]*node->get_cell_size(); p.d=edit_floor[edit_axis]*node->get_cell_size();
Vector3 inters; Vector3 inters;
if (!p.intersects_segment(from,from+normal*500,&inters)) if (!p.intersects_segment(from, from + normal * settings_pick_distance->get_val(), &inters))
return false; return false;
@ -1249,6 +1251,24 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
//options->get_popup()->add_separator(); //options->get_popup()->add_separator();
//options->get_popup()->add_item("Configure",MENU_OPTION_CONFIGURE); //options->get_popup()->add_item("Configure",MENU_OPTION_CONFIGURE);
options->get_popup()->add_separator();
options->get_popup()->add_item("Settings", MENU_OPTION_GRIDMAP_SETTINGS);
settings_dialog = memnew(ConfirmationDialog);
settings_dialog->set_title("GridMap Settings");
add_child(settings_dialog);
settings_vbc = memnew(VBoxContainer);
settings_vbc->set_custom_minimum_size(Size2(200, 0));
settings_dialog->add_child(settings_vbc);
settings_dialog->set_child_rect(settings_vbc);
settings_pick_distance = memnew(SpinBox);
settings_pick_distance->set_max(10000.0f);
settings_pick_distance->set_min(500.0f);
settings_pick_distance->set_step(1.0f);
settings_pick_distance->set_val(EDITOR_DEF("gridmap_editor/pick_distance", 5000.0));
settings_vbc->add_margin_child("Pick Distance:", settings_pick_distance);
clip_mode=CLIP_DISABLED; clip_mode=CLIP_DISABLED;
options->get_popup()->connect("item_pressed", this,"_menu_option"); options->get_popup()->connect("item_pressed", this,"_menu_option");

View file

@ -78,6 +78,9 @@ class GridMapEditor : public VBoxContainer {
ToolButton *mode_thumbnail; ToolButton *mode_thumbnail;
ToolButton *mode_list; ToolButton *mode_list;
HBoxContainer *spatial_editor_hb; HBoxContainer *spatial_editor_hb;
ConfirmationDialog *settings_dialog;
VBoxContainer *settings_vbc;
SpinBox *settings_pick_distance;
struct SetItem { struct SetItem {
@ -165,8 +168,8 @@ class GridMapEditor : public VBoxContainer {
MENU_OPTION_SELECTION_MAKE_AREA, MENU_OPTION_SELECTION_MAKE_AREA,
MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR, MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR,
MENU_OPTION_SELECTION_CLEAR, MENU_OPTION_SELECTION_CLEAR,
MENU_OPTION_REMOVE_AREA MENU_OPTION_REMOVE_AREA,
MENU_OPTION_GRIDMAP_SETTINGS
}; };

View file

@ -47,8 +47,10 @@ public class PaymentsManager {
} }
public PaymentsManager initService(){ public PaymentsManager initService(){
Intent intent = new Intent("com.android.vending.billing.InAppBillingService.BIND");
intent.setPackage("com.android.vending");
activity.bindService( activity.bindService(
new Intent("com.android.vending.billing.InAppBillingService.BIND"), intent,
mServiceConn, mServiceConn,
Context.BIND_AUTO_CREATE); Context.BIND_AUTO_CREATE);
return this; return this;

16
platform/haiku/SCsub Normal file
View file

@ -0,0 +1,16 @@
Import('env')
common_haiku = [
'os_haiku.cpp',
'context_gl_haiku.cpp',
'haiku_application.cpp',
'haiku_direct_window.cpp',
'haiku_gl_view.cpp',
'key_mapping_haiku.cpp',
'audio_driver_media_kit.cpp'
]
env.Program(
'#bin/godot',
['godot_haiku.cpp'] + common_haiku
)

View file

@ -0,0 +1,143 @@
/*************************************************************************/
/* audio_driver_media_kit.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "audio_driver_media_kit.h"
#ifdef MEDIA_KIT_ENABLED
#include "globals.h"
int32_t* AudioDriverMediaKit::samples_in = NULL;
Error AudioDriverMediaKit::init() {
active = false;
mix_rate = 44100;
output_format = OUTPUT_STEREO;
channels = 2;
int latency = GLOBAL_DEF("audio/output_latency", 25);
buffer_size = nearest_power_of_2(latency * mix_rate / 1000);
samples_in = memnew_arr(int32_t, buffer_size * channels);
media_raw_audio_format format;
format = media_raw_audio_format::wildcard;
format.frame_rate = mix_rate;
format.channel_count = channels;
format.format = media_raw_audio_format::B_AUDIO_INT;
format.byte_order = B_MEDIA_LITTLE_ENDIAN;
format.buffer_size = buffer_size * sizeof(int32_t) * channels;
player = new BSoundPlayer(
&format,
"godot_sound_server",
AudioDriverMediaKit::PlayBuffer,
NULL,
this
);
if (player->InitCheck() != B_OK) {
fprintf(stderr, "MediaKit ERR: can not create a BSoundPlayer instance\n");
ERR_FAIL_COND_V(player == NULL, ERR_CANT_OPEN);
}
mutex = Mutex::create();
player->Start();
return OK;
}
void AudioDriverMediaKit::PlayBuffer(void* cookie, void* buffer, size_t size, const media_raw_audio_format& format) {
AudioDriverMediaKit* ad = (AudioDriverMediaKit*) cookie;
int32_t* buf = (int32_t*) buffer;
if (!ad->active) {
for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) {
AudioDriverMediaKit::samples_in[i] = 0;
}
} else {
ad->lock();
ad->audio_server_process(ad->buffer_size, AudioDriverMediaKit::samples_in);
ad->unlock();
}
for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) {
buf[i] = AudioDriverMediaKit::samples_in[i];
}
}
void AudioDriverMediaKit::start() {
active = true;
}
int AudioDriverMediaKit::get_mix_rate() const {
return mix_rate;
}
AudioDriverSW::OutputFormat AudioDriverMediaKit::get_output_format() const {
return output_format;
}
void AudioDriverMediaKit::lock() {
if (!mutex)
return;
mutex->lock();
}
void AudioDriverMediaKit::unlock() {
if (!mutex)
return;
mutex->unlock();
}
void AudioDriverMediaKit::finish() {
if (player)
delete player;
if (samples_in) {
memdelete_arr(samples_in);
};
if (mutex) {
memdelete(mutex);
mutex = NULL;
}
}
AudioDriverMediaKit::AudioDriverMediaKit() {
mutex = NULL;
player = NULL;
}
AudioDriverMediaKit::~AudioDriverMediaKit() {
}
#endif

View file

@ -0,0 +1,72 @@
/*************************************************************************/
/* audio_driver_media_kit.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "servers/audio/audio_server_sw.h"
#ifdef MEDIA_KIT_ENABLED
#include "core/os/thread.h"
#include "core/os/mutex.h"
#include <kernel/image.h> // needed for image_id
#include <SoundPlayer.h>
class AudioDriverMediaKit : public AudioDriverSW {
Mutex* mutex;
BSoundPlayer* player;
static int32_t* samples_in;
static void PlayBuffer(void* cookie, void* buffer, size_t size, const media_raw_audio_format& format);
unsigned int mix_rate;
OutputFormat output_format;
unsigned int buffer_size;
int channels;
bool active;
public:
const char* get_name() const {
return "MediaKit";
};
virtual Error init();
virtual void start();
virtual int get_mix_rate() const;
virtual OutputFormat get_output_format() const;
virtual void lock();
virtual void unlock();
virtual void finish();
AudioDriverMediaKit();
~AudioDriverMediaKit();
};
#endif

View file

@ -0,0 +1,43 @@
#include "context_gl_haiku.h"
#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
ContextGL_Haiku::ContextGL_Haiku(HaikuDirectWindow* p_window) {
window = p_window;
uint32 type = BGL_RGB | BGL_DOUBLE | BGL_DEPTH;
view = new HaikuGLView(window->Bounds(), type);
}
ContextGL_Haiku::~ContextGL_Haiku() {
delete view;
}
Error ContextGL_Haiku::initialize() {
window->AddChild(view);
window->SetHaikuGLView(view);
return OK;
}
void ContextGL_Haiku::release_current() {
view->UnlockGL();
}
void ContextGL_Haiku::make_current() {
view->LockGL();
}
void ContextGL_Haiku::swap_buffers() {
view->SwapBuffers();
}
int ContextGL_Haiku::get_window_width() {
return window->Bounds().IntegerWidth();
}
int ContextGL_Haiku::get_window_height() {
return window->Bounds().IntegerHeight();
}
#endif

View file

@ -0,0 +1,29 @@
#ifndef CONTEXT_GL_HAIKU_H
#define CONTEXT_GL_HAIKU_H
#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
#include "drivers/gl_context/context_gl.h"
#include "haiku_direct_window.h"
#include "haiku_gl_view.h"
class ContextGL_Haiku : public ContextGL {
private:
HaikuGLView* view;
HaikuDirectWindow* window;
public:
ContextGL_Haiku(HaikuDirectWindow* p_window);
~ContextGL_Haiku();
virtual Error initialize();
virtual void release_current();
virtual void make_current();
virtual void swap_buffers();
virtual int get_window_width();
virtual int get_window_height();
};
#endif
#endif

61
platform/haiku/detect.py Normal file
View file

@ -0,0 +1,61 @@
import os
import sys
def is_active():
return True
def get_name():
return "Haiku"
def can_build():
if (os.name != "posix"):
return False
if (sys.platform == "darwin"):
return False
return True
def get_opts():
return [
('debug_release', 'Add debug symbols to release version','no')
]
def get_flags():
return [
('builtin_zlib', 'no')
]
def configure(env):
is64 = sys.maxsize > 2**32
if (env["bits"]=="default"):
if (is64):
env["bits"]="64"
else:
env["bits"]="32"
env.Append(CPPPATH = ['#platform/haiku'])
env["CC"] = "gcc"
env["CXX"] = "g++"
if (env["target"]=="release"):
if (env["debug_release"]=="yes"):
env.Append(CCFLAGS=['-g2'])
else:
env.Append(CCFLAGS=['-O3','-ffast-math'])
elif (env["target"]=="release_debug"):
env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED'])
elif (env["target"]=="debug"):
env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED'])
#env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
env.Append(CPPFLAGS = ['-DGLEW_ENABLED', '-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL', 'GLEW'])
import methods
env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
env.Append(BUILDERS = {'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
env.Append(BUILDERS = {'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl')})

View file

@ -0,0 +1,19 @@
#include "main/main.h"
#include "os_haiku.h"
int main(int argc, char* argv[]) {
OS_Haiku os;
Error error = Main::setup(argv[0], argc-1, &argv[1]);
if (error != OK) {
return 255;
}
if (Main::start()) {
os.run();
}
Main::cleanup();
return os.get_exit_code();
}

View file

@ -0,0 +1,7 @@
#include "haiku_application.h"
HaikuApplication::HaikuApplication()
: BApplication("application/x-vnd.Godot")
{
}

View file

@ -0,0 +1,13 @@
#ifndef HAIKU_APPLICATION_H
#define HAIKU_APPLICATION_H
#include <kernel/image.h> // needed for image_id
#include <Application.h>
class HaikuApplication : public BApplication
{
public:
HaikuApplication();
};
#endif

View file

@ -0,0 +1,344 @@
#include <UnicodeChar.h>
#include "main/main.h"
#include "os/keyboard.h"
#include "haiku_direct_window.h"
#include "key_mapping_haiku.h"
HaikuDirectWindow::HaikuDirectWindow(BRect p_frame)
: BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE)
{
last_mouse_pos_valid = false;
last_buttons_state = 0;
last_button_mask = 0;
last_key_modifier_state = 0;
}
HaikuDirectWindow::~HaikuDirectWindow() {
if (update_runner) {
delete update_runner;
}
}
void HaikuDirectWindow::SetHaikuGLView(HaikuGLView* p_view) {
view = p_view;
}
void HaikuDirectWindow::StartMessageRunner() {
update_runner = new BMessageRunner(BMessenger(this),
new BMessage(REDRAW_MSG), 1000000/30 /* 30 fps */);
}
void HaikuDirectWindow::StopMessageRunner() {
delete update_runner;
}
void HaikuDirectWindow::SetInput(InputDefault* p_input) {
input = p_input;
}
void HaikuDirectWindow::SetMainLoop(MainLoop* p_main_loop) {
main_loop = p_main_loop;
}
bool HaikuDirectWindow::QuitRequested() {
main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
return false;
}
void HaikuDirectWindow::DirectConnected(direct_buffer_info* info) {
view->DirectConnected(info);
view->EnableDirectMode(true);
}
void HaikuDirectWindow::MessageReceived(BMessage* message) {
switch (message->what) {
case REDRAW_MSG:
if (Main::iteration() == true) {
view->EnableDirectMode(false);
Quit();
}
break;
default:
BDirectWindow::MessageReceived(message);
}
}
void HaikuDirectWindow::DispatchMessage(BMessage* message, BHandler* handler) {
switch (message->what) {
case B_MOUSE_DOWN:
case B_MOUSE_UP:
HandleMouseButton(message);
break;
case B_MOUSE_MOVED:
HandleMouseMoved(message);
break;
case B_MOUSE_WHEEL_CHANGED:
HandleMouseWheelChanged(message);
break;
case B_KEY_DOWN:
case B_KEY_UP:
HandleKeyboardEvent(message);
break;
case B_MODIFIERS_CHANGED:
HandleKeyboardModifierEvent(message);
break;
case B_WINDOW_RESIZED:
HandleWindowResized(message);
break;
case LOCKGL_MSG:
view->LockGL();
break;
case UNLOCKGL_MSG:
view->UnlockGL();
break;
default:
BDirectWindow::DispatchMessage(message, handler);
}
}
void HaikuDirectWindow::HandleMouseButton(BMessage* message) {
BPoint where;
if (message->FindPoint("where", &where) != B_OK) {
return;
}
uint32 modifiers = message->FindInt32("modifiers");
uint32 buttons = message->FindInt32("buttons");
uint32 button = buttons ^ last_buttons_state;
last_buttons_state = buttons;
// TODO: implement the mouse_mode checks
//if (mouse_mode == MOUSE_MODE_CAPTURED) {
// event.xbutton.x=last_mouse_pos.x;
// event.xbutton.y=last_mouse_pos.y;
//}
InputEvent mouse_event;
mouse_event.ID = ++event_id;
mouse_event.type = InputEvent::MOUSE_BUTTON;
mouse_event.device = 0;
mouse_event.mouse_button.mod = GetKeyModifierState(modifiers);
mouse_event.mouse_button.button_mask = GetMouseButtonState(buttons);
mouse_event.mouse_button.x = where.x;
mouse_event.mouse_button.y = where.y;
mouse_event.mouse_button.global_x = where.x;
mouse_event.mouse_button.global_y = where.y;
switch (button) {
default:
case B_PRIMARY_MOUSE_BUTTON:
mouse_event.mouse_button.button_index = 1;
break;
case B_SECONDARY_MOUSE_BUTTON:
mouse_event.mouse_button.button_index = 2;
break;
case B_TERTIARY_MOUSE_BUTTON:
mouse_event.mouse_button.button_index = 3;
break;
}
mouse_event.mouse_button.pressed = (message->what == B_MOUSE_DOWN);
if (message->what == B_MOUSE_DOWN && mouse_event.mouse_button.button_index == 1) {
int32 clicks = message->FindInt32("clicks");
if (clicks > 1) {
mouse_event.mouse_button.doubleclick=true;
}
}
input->parse_input_event(mouse_event);
}
void HaikuDirectWindow::HandleMouseMoved(BMessage* message) {
BPoint where;
if (message->FindPoint("where", &where) != B_OK) {
return;
}
Point2i pos(where.x, where.y);
uint32 modifiers = message->FindInt32("modifiers");
uint32 buttons = message->FindInt32("buttons");
if (!last_mouse_pos_valid) {
last_mouse_position = pos;
last_mouse_pos_valid = true;
}
Point2i rel = pos - last_mouse_position;
InputEvent motion_event;
motion_event.ID = ++event_id;
motion_event.type = InputEvent::MOUSE_MOTION;
motion_event.device = 0;
motion_event.mouse_motion.mod = GetKeyModifierState(modifiers);
motion_event.mouse_motion.button_mask = GetMouseButtonState(buttons);
motion_event.mouse_motion.x = pos.x;
motion_event.mouse_motion.y = pos.y;
input->set_mouse_pos(pos);
motion_event.mouse_motion.global_x = pos.x;
motion_event.mouse_motion.global_y = pos.y;
motion_event.mouse_motion.speed_x = input->get_mouse_speed().x;
motion_event.mouse_motion.speed_y = input->get_mouse_speed().y;
motion_event.mouse_motion.relative_x = rel.x;
motion_event.mouse_motion.relative_y = rel.y;
last_mouse_position = pos;
input->parse_input_event(motion_event);
}
void HaikuDirectWindow::HandleMouseWheelChanged(BMessage* message) {
float wheel_delta_y = 0;
if (message->FindFloat("be:wheel_delta_y", &wheel_delta_y) != B_OK) {
return;
}
InputEvent mouse_event;
mouse_event.ID = ++event_id;
mouse_event.type = InputEvent::MOUSE_BUTTON;
mouse_event.device = 0;
mouse_event.mouse_button.button_index = wheel_delta_y < 0 ? 4 : 5;
mouse_event.mouse_button.mod = GetKeyModifierState(last_key_modifier_state);
mouse_event.mouse_button.button_mask = last_button_mask;
mouse_event.mouse_button.x = last_mouse_position.x;
mouse_event.mouse_button.y = last_mouse_position.y;
mouse_event.mouse_button.global_x = last_mouse_position.x;
mouse_event.mouse_button.global_y = last_mouse_position.y;
mouse_event.mouse_button.pressed = true;
input->parse_input_event(mouse_event);
mouse_event.ID = ++event_id;
mouse_event.mouse_button.pressed = false;
input->parse_input_event(mouse_event);
}
void HaikuDirectWindow::HandleKeyboardEvent(BMessage* message) {
int32 raw_char = 0;
int32 key = 0;
int32 modifiers = 0;
if (message->FindInt32("raw_char", &raw_char) != B_OK) {
return;
}
if (message->FindInt32("key", &key) != B_OK) {
return;
}
if (message->FindInt32("modifiers", &modifiers) != B_OK) {
return;
}
InputEvent event;
event.ID = ++event_id;
event.type = InputEvent::KEY;
event.device = 0;
event.key.mod = GetKeyModifierState(modifiers);
event.key.pressed = (message->what == B_KEY_DOWN);
event.key.scancode = KeyMappingHaiku::get_keysym(raw_char, key);
event.key.echo = message->HasInt32("be:key_repeat");
event.key.unicode = 0;
const char* bytes = NULL;
if (message->FindString("bytes", &bytes) == B_OK) {
event.key.unicode = BUnicodeChar::FromUTF8(&bytes);
}
//make it consistent accross platforms.
if (event.key.scancode==KEY_BACKTAB) {
event.key.scancode=KEY_TAB;
event.key.mod.shift=true;
}
input->parse_input_event(event);
}
void HaikuDirectWindow::HandleKeyboardModifierEvent(BMessage* message) {
int32 old_modifiers = 0;
int32 modifiers = 0;
if (message->FindInt32("be:old_modifiers", &old_modifiers) != B_OK) {
return;
}
if (message->FindInt32("modifiers", &modifiers) != B_OK) {
return;
}
int32 key = old_modifiers ^ modifiers;
InputEvent event;
event.ID = ++event_id;
event.type = InputEvent::KEY;
event.device = 0;
event.key.mod = GetKeyModifierState(modifiers);
event.key.pressed = ((modifiers & key) != 0);
event.key.scancode = KeyMappingHaiku::get_modifier_keysym(key);
event.key.echo = false;
event.key.unicode = 0;
input->parse_input_event(event);
}
void HaikuDirectWindow::HandleWindowResized(BMessage* message) {
int32 width = 0;
int32 height = 0;
if ((message->FindInt32("width", &width) != B_OK) || (message->FindInt32("height", &height) != B_OK)) {
return;
}
current_video_mode->width = width;
current_video_mode->height = height;
}
inline InputModifierState HaikuDirectWindow::GetKeyModifierState(uint32 p_state) {
last_key_modifier_state = p_state;
InputModifierState state;
state.shift = (p_state & B_SHIFT_KEY) != 0;
state.control = (p_state & B_CONTROL_KEY) != 0;
state.alt = (p_state & B_OPTION_KEY) != 0;
state.meta = (p_state & B_COMMAND_KEY) != 0;
return state;
}
inline int HaikuDirectWindow::GetMouseButtonState(uint32 p_state) {
int state = 0;
if (p_state & B_PRIMARY_MOUSE_BUTTON) {
state |= 1 << 0;
}
if (p_state & B_SECONDARY_MOUSE_BUTTON) {
state |= 1 << 1;
}
if (p_state & B_TERTIARY_MOUSE_BUTTON) {
state |= 1 << 2;
}
last_button_mask = state;
return state;
}

View file

@ -0,0 +1,60 @@
#ifndef HAIKU_DIRECT_WINDOW_H
#define HAIKU_DIRECT_WINDOW_H
#include <kernel/image.h> // needed for image_id
#include <DirectWindow.h>
#include "core/os/os.h"
#include "main/input_default.h"
#include "haiku_gl_view.h"
#define REDRAW_MSG 'rdrw'
#define LOCKGL_MSG 'glck'
#define UNLOCKGL_MSG 'ulck'
class HaikuDirectWindow : public BDirectWindow
{
private:
unsigned int event_id;
Point2i last_mouse_position;
bool last_mouse_pos_valid;
uint32 last_buttons_state;
uint32 last_key_modifier_state;
int last_button_mask;
OS::VideoMode* current_video_mode;
MainLoop* main_loop;
InputDefault* input;
HaikuGLView* view;
BMessageRunner* update_runner;
void HandleMouseButton(BMessage* message);
void HandleMouseMoved(BMessage* message);
void HandleMouseWheelChanged(BMessage* message);
void HandleWindowResized(BMessage* message);
void HandleKeyboardEvent(BMessage* message);
void HandleKeyboardModifierEvent(BMessage* message);
inline InputModifierState GetKeyModifierState(uint32 p_state);
inline int GetMouseButtonState(uint32 p_state);
public:
HaikuDirectWindow(BRect p_frame);
~HaikuDirectWindow();
void SetHaikuGLView(HaikuGLView* p_view);
void StartMessageRunner();
void StopMessageRunner();
void SetInput(InputDefault* p_input);
void SetMainLoop(MainLoop* p_main_loop);
inline void SetVideoMode(OS::VideoMode* video_mode) { current_video_mode = video_mode; };
virtual bool QuitRequested();
virtual void DirectConnected(direct_buffer_info* info);
virtual void MessageReceived(BMessage* message);
virtual void DispatchMessage(BMessage* message, BHandler* handler);
inline Point2i GetLastMousePosition() { return last_mouse_position; };
inline int GetLastButtonMask() { return last_button_mask; };
};
#endif

View file

@ -0,0 +1,18 @@
#include "main/main.h"
#include "haiku_gl_view.h"
HaikuGLView::HaikuGLView(BRect frame, uint32 type)
: BGLView(frame, "GodotGLView", B_FOLLOW_ALL_SIDES, 0, type)
{
}
void HaikuGLView::AttachedToWindow(void) {
LockGL();
BGLView::AttachedToWindow();
UnlockGL();
MakeFocus();
}
void HaikuGLView::Draw(BRect updateRect) {
Main::force_redraw();
}

View file

@ -0,0 +1,15 @@
#ifndef HAIKU_GL_VIEW_H
#define HAIKU_GL_VIEW_H
#include <kernel/image.h> // needed for image_id
#include <GLView.h>
class HaikuGLView : public BGLView
{
public:
HaikuGLView(BRect frame, uint32 type);
virtual void AttachedToWindow(void);
virtual void Draw(BRect updateRect);
};
#endif

View file

@ -0,0 +1,193 @@
#include <InterfaceDefs.h>
#include "key_mapping_haiku.h"
#include "os/keyboard.h"
struct _HaikuTranslatePair {
unsigned int keysym;
int32 keycode;
};
static _HaikuTranslatePair _mod_to_keycode[] = {
{ KEY_SHIFT, B_SHIFT_KEY },
{ KEY_ALT, B_COMMAND_KEY },
{ KEY_CONTROL, B_CONTROL_KEY },
{ KEY_CAPSLOCK, B_CAPS_LOCK },
{ KEY_SCROLLLOCK, B_SCROLL_LOCK },
{ KEY_NUMLOCK, B_NUM_LOCK },
{ KEY_SUPER_L, B_OPTION_KEY },
{ KEY_MENU, B_MENU_KEY },
{ KEY_SHIFT, B_LEFT_SHIFT_KEY },
{ KEY_SHIFT, B_RIGHT_SHIFT_KEY },
{ KEY_ALT, B_LEFT_COMMAND_KEY },
{ KEY_ALT, B_RIGHT_COMMAND_KEY },
{ KEY_CONTROL, B_LEFT_CONTROL_KEY },
{ KEY_CONTROL, B_RIGHT_CONTROL_KEY },
{ KEY_SUPER_L, B_LEFT_OPTION_KEY },
{ KEY_SUPER_R, B_RIGHT_OPTION_KEY },
{ KEY_UNKNOWN, 0 }
};
static _HaikuTranslatePair _fn_to_keycode[] = {
{ KEY_F1, B_F1_KEY },
{ KEY_F2, B_F2_KEY },
{ KEY_F3, B_F3_KEY },
{ KEY_F4, B_F4_KEY },
{ KEY_F5, B_F5_KEY },
{ KEY_F6, B_F6_KEY },
{ KEY_F7, B_F7_KEY },
{ KEY_F8, B_F8_KEY },
{ KEY_F9, B_F9_KEY },
{ KEY_F10, B_F10_KEY },
{ KEY_F11, B_F11_KEY },
{ KEY_F12, B_F12_KEY },
//{ KEY_F13, ? },
//{ KEY_F14, ? },
//{ KEY_F15, ? },
//{ KEY_F16, ? },
{ KEY_PRINT, B_PRINT_KEY },
{ KEY_SCROLLLOCK, B_SCROLL_KEY },
{ KEY_PAUSE, B_PAUSE_KEY },
{ KEY_UNKNOWN, 0 }
};
static _HaikuTranslatePair _hb_to_keycode[] = {
{ KEY_BACKSPACE, B_BACKSPACE },
{ KEY_TAB, B_TAB },
{ KEY_RETURN, B_RETURN },
{ KEY_CAPSLOCK, B_CAPS_LOCK },
{ KEY_ESCAPE, B_ESCAPE },
{ KEY_SPACE, B_SPACE },
{ KEY_PAGEUP, B_PAGE_UP },
{ KEY_PAGEDOWN, B_PAGE_DOWN },
{ KEY_END, B_END },
{ KEY_HOME, B_HOME },
{ KEY_LEFT, B_LEFT_ARROW },
{ KEY_UP, B_UP_ARROW },
{ KEY_RIGHT, B_RIGHT_ARROW },
{ KEY_DOWN, B_DOWN_ARROW },
{ KEY_PRINT, B_PRINT_KEY },
{ KEY_INSERT, B_INSERT },
{ KEY_DELETE, B_DELETE },
// { KEY_HELP, ??? },
{ KEY_0, (0x30) },
{ KEY_1, (0x31) },
{ KEY_2, (0x32) },
{ KEY_3, (0x33) },
{ KEY_4, (0x34) },
{ KEY_5, (0x35) },
{ KEY_6, (0x36) },
{ KEY_7, (0x37) },
{ KEY_8, (0x38) },
{ KEY_9, (0x39) },
{ KEY_A, (0x61) },
{ KEY_B, (0x62) },
{ KEY_C, (0x63) },
{ KEY_D, (0x64) },
{ KEY_E, (0x65) },
{ KEY_F, (0x66) },
{ KEY_G, (0x67) },
{ KEY_H, (0x68) },
{ KEY_I, (0x69) },
{ KEY_J, (0x6A) },
{ KEY_K, (0x6B) },
{ KEY_L, (0x6C) },
{ KEY_M, (0x6D) },
{ KEY_N, (0x6E) },
{ KEY_O, (0x6F) },
{ KEY_P, (0x70) },
{ KEY_Q, (0x71) },
{ KEY_R, (0x72) },
{ KEY_S, (0x73) },
{ KEY_T, (0x74) },
{ KEY_U, (0x75) },
{ KEY_V, (0x76) },
{ KEY_W, (0x77) },
{ KEY_X, (0x78) },
{ KEY_Y, (0x79) },
{ KEY_Z, (0x7A) },
/*
{ KEY_PLAY, VK_PLAY},// (0xFA)
{ KEY_STANDBY,VK_SLEEP },//(0x5F)
{ KEY_BACK,VK_BROWSER_BACK},// (0xA6)
{ KEY_FORWARD,VK_BROWSER_FORWARD},// (0xA7)
{ KEY_REFRESH,VK_BROWSER_REFRESH},// (0xA8)
{ KEY_STOP,VK_BROWSER_STOP},// (0xA9)
{ KEY_SEARCH,VK_BROWSER_SEARCH},// (0xAA)
{ KEY_FAVORITES, VK_BROWSER_FAVORITES},// (0xAB)
{ KEY_HOMEPAGE,VK_BROWSER_HOME},// (0xAC)
{ KEY_VOLUMEMUTE,VK_VOLUME_MUTE},// (0xAD)
{ KEY_VOLUMEDOWN,VK_VOLUME_DOWN},// (0xAE)
{ KEY_VOLUMEUP,VK_VOLUME_UP},// (0xAF)
{ KEY_MEDIANEXT,VK_MEDIA_NEXT_TRACK},// (0xB0)
{ KEY_MEDIAPREVIOUS,VK_MEDIA_PREV_TRACK},// (0xB1)
{ KEY_MEDIASTOP,VK_MEDIA_STOP},// (0xB2)
{ KEY_LAUNCHMAIL, VK_LAUNCH_MAIL},// (0xB4)
{ KEY_LAUNCHMEDIA,VK_LAUNCH_MEDIA_SELECT},// (0xB5)
{ KEY_LAUNCH0,VK_LAUNCH_APP1},// (0xB6)
{ KEY_LAUNCH1,VK_LAUNCH_APP2},// (0xB7)
*/
{ KEY_SEMICOLON, 0x3B },
{ KEY_EQUAL, 0x3D },
{ KEY_COLON, 0x2C },
{ KEY_MINUS, 0x2D },
{ KEY_PERIOD, 0x2E },
{ KEY_SLASH, 0x2F },
{ KEY_KP_MULTIPLY, 0x2A },
{ KEY_KP_ADD, 0x2B },
{ KEY_QUOTELEFT, 0x60 },
{ KEY_BRACKETLEFT, 0x5B },
{ KEY_BACKSLASH, 0x5C },
{ KEY_BRACKETRIGHT, 0x5D },
{ KEY_APOSTROPHE, 0x27 },
{ KEY_UNKNOWN, 0 }
};
unsigned int KeyMappingHaiku::get_keysym(int32 raw_char, int32 key) {
if (raw_char == B_INSERT && key == 0x64) { return KEY_KP_0; }
if (raw_char == B_END && key == 0x58) { return KEY_KP_1; }
if (raw_char == B_DOWN_ARROW && key == 0x59) { return KEY_KP_2; }
if (raw_char == B_PAGE_DOWN && key == 0x5A) { return KEY_KP_3; }
if (raw_char == B_LEFT_ARROW && key == 0x48) { return KEY_KP_4; }
if (raw_char == 0x35 && key == 0x49) { return KEY_KP_5; }
if (raw_char == B_RIGHT_ARROW && key == 0x4A) { return KEY_KP_6; }
if (raw_char == B_HOME && key == 0x37) { return KEY_KP_7; }
if (raw_char == B_UP_ARROW && key == 0x38) { return KEY_KP_8; }
if (raw_char == B_PAGE_UP && key == 0x39) { return KEY_KP_9; }
if (raw_char == 0x2F && key == 0x23) { return KEY_KP_DIVIDE; }
if (raw_char == 0x2D && key == 0x25) { return KEY_KP_SUBSTRACT; }
if (raw_char == B_DELETE && key == 0x65) { return KEY_KP_PERIOD; }
if (raw_char == 0x10) {
for(int i = 0; _fn_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
if (_fn_to_keycode[i].keycode == key) {
return _fn_to_keycode[i].keysym;
}
}
return KEY_UNKNOWN;
}
for(int i = 0; _hb_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
if (_hb_to_keycode[i].keycode == raw_char) {
return _hb_to_keycode[i].keysym;
}
}
return KEY_UNKNOWN;
}
unsigned int KeyMappingHaiku::get_modifier_keysym(int32 key) {
for(int i = 0; _mod_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
if ((_mod_to_keycode[i].keycode & key) != 0) {
return _mod_to_keycode[i].keysym;
}
}
return KEY_UNKNOWN;
}

View file

@ -0,0 +1,13 @@
#ifndef KEY_MAPPING_HAIKU_H
#define KEY_MAPPING_HAIKU_H
class KeyMappingHaiku
{
KeyMappingHaiku() {};
public:
static unsigned int get_keysym(int32 raw_char, int32 key);
static unsigned int get_modifier_keysym(int32 key);
};
#endif

BIN
platform/haiku/logo.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

320
platform/haiku/os_haiku.cpp Normal file
View file

@ -0,0 +1,320 @@
#include <Screen.h>
#include "servers/visual/visual_server_raster.h"
#include "servers/visual/visual_server_wrap_mt.h"
#include "drivers/gles2/rasterizer_gles2.h"
#include "servers/physics/physics_server_sw.h"
//#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
#include "main/main.h"
#include "os_haiku.h"
OS_Haiku::OS_Haiku() {
#ifdef MEDIA_KIT_ENABLED
AudioDriverManagerSW::add_driver(&driver_media_kit);
#endif
};
void OS_Haiku::run() {
if (!main_loop) {
return;
}
main_loop->init();
context_gl->release_current();
// TODO: clean up
BMessenger* bms = new BMessenger(window);
BMessage* msg = new BMessage();
bms->SendMessage(LOCKGL_MSG, msg);
window->StartMessageRunner();
app->Run();
window->StopMessageRunner();
delete app;
delete bms;
delete msg;
main_loop->finish();
}
String OS_Haiku::get_name() {
return "Haiku";
}
int OS_Haiku::get_video_driver_count() const {
return 1;
}
const char* OS_Haiku::get_video_driver_name(int p_driver) const {
return "GLES2";
}
OS::VideoMode OS_Haiku::get_default_video_mode() const {
return OS::VideoMode(800, 600, false);
}
void OS_Haiku::initialize(const VideoMode& p_desired, int p_video_driver, int p_audio_driver) {
main_loop = NULL;
current_video_mode = p_desired;
app = new HaikuApplication();
BRect frame;
frame.Set(50, 50, 50 + current_video_mode.width - 1, 50 + current_video_mode.height - 1);
window = new HaikuDirectWindow(frame);
window->SetVideoMode(&current_video_mode);
if (current_video_mode.fullscreen) {
window->SetFullScreen(true);
}
if (!current_video_mode.resizable) {
uint32 flags = window->Flags();
flags |= B_NOT_RESIZABLE;
window->SetFlags(flags);
}
#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
context_gl = memnew(ContextGL_Haiku(window));
context_gl->initialize();
context_gl->make_current();
rasterizer = memnew(RasterizerGLES2);
#endif
visual_server = memnew(VisualServerRaster(rasterizer));
ERR_FAIL_COND(!visual_server);
// TODO: enable multithreaded VS
//if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
// visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
//}
input = memnew(InputDefault);
window->SetInput(input);
window->Show();
visual_server->init();
physics_server = memnew(PhysicsServerSW);
physics_server->init();
physics_2d_server = memnew(Physics2DServerSW);
// TODO: enable multithreaded PS
//physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
if (AudioDriverManagerSW::get_driver(p_audio_driver)->init() != OK) {
ERR_PRINT("Initializing audio failed.");
}
sample_manager = memnew(SampleManagerMallocSW);
audio_server = memnew(AudioServerSW(sample_manager));
audio_server->init();
spatial_sound_server = memnew(SpatialSoundServerSW);
spatial_sound_server->init();
spatial_sound_2d_server = memnew(SpatialSound2DServerSW);
spatial_sound_2d_server->init();
}
void OS_Haiku::finalize() {
if (main_loop) {
memdelete(main_loop);
}
main_loop = NULL;
spatial_sound_server->finish();
memdelete(spatial_sound_server);
spatial_sound_2d_server->finish();
memdelete(spatial_sound_2d_server);
audio_server->finish();
memdelete(audio_server);
memdelete(sample_manager);
visual_server->finish();
memdelete(visual_server);
memdelete(rasterizer);
physics_server->finish();
memdelete(physics_server);
physics_2d_server->finish();
memdelete(physics_2d_server);
memdelete(input);
#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
memdelete(context_gl);
#endif
}
void OS_Haiku::set_main_loop(MainLoop* p_main_loop) {
main_loop = p_main_loop;
input->set_main_loop(p_main_loop);
window->SetMainLoop(p_main_loop);
}
MainLoop* OS_Haiku::get_main_loop() const {
return main_loop;
}
void OS_Haiku::delete_main_loop() {
if (main_loop) {
memdelete(main_loop);
}
main_loop = NULL;
window->SetMainLoop(NULL);
}
void OS_Haiku::release_rendering_thread() {
context_gl->release_current();
}
void OS_Haiku::make_rendering_thread() {
context_gl->make_current();
}
bool OS_Haiku::can_draw() const {
// TODO: implement
return true;
}
void OS_Haiku::swap_buffers() {
context_gl->swap_buffers();
}
Point2 OS_Haiku::get_mouse_pos() const {
return window->GetLastMousePosition();
}
int OS_Haiku::get_mouse_button_state() const {
return window->GetLastButtonMask();
}
void OS_Haiku::set_cursor_shape(CursorShape p_shape) {
//ERR_PRINT("set_cursor_shape() NOT IMPLEMENTED");
}
int OS_Haiku::get_screen_count() const {
// TODO: implement get_screen_count()
return 1;
}
int OS_Haiku::get_current_screen() const {
// TODO: implement get_current_screen()
return 0;
}
void OS_Haiku::set_current_screen(int p_screen) {
// TODO: implement set_current_screen()
}
Point2 OS_Haiku::get_screen_position(int p_screen) const {
// TODO: make this work with the p_screen parameter
BScreen* screen = new BScreen(window);
BRect frame = screen->Frame();
delete screen;
return Point2i(frame.left, frame.top);
}
Size2 OS_Haiku::get_screen_size(int p_screen) const {
// TODO: make this work with the p_screen parameter
BScreen* screen = new BScreen(window);
BRect frame = screen->Frame();
delete screen;
return Size2i(frame.IntegerWidth() + 1, frame.IntegerHeight() + 1);
}
void OS_Haiku::set_window_title(const String& p_title) {
window->SetTitle(p_title.utf8().get_data());
}
Size2 OS_Haiku::get_window_size() const {
BSize size = window->Size();
return Size2i(size.IntegerWidth() + 1, size.IntegerHeight() + 1);
}
void OS_Haiku::set_window_size(const Size2 p_size) {
// TODO: why does it stop redrawing after this is called?
window->ResizeTo(p_size.x, p_size.y);
}
Point2 OS_Haiku::get_window_position() const {
BPoint point(0, 0);
window->ConvertToScreen(&point);
return Point2i(point.x, point.y);
}
void OS_Haiku::set_window_position(const Point2& p_position) {
window->MoveTo(p_position.x, p_position.y);
}
void OS_Haiku::set_window_fullscreen(bool p_enabled) {
window->SetFullScreen(p_enabled);
current_video_mode.fullscreen = p_enabled;
visual_server->init();
}
bool OS_Haiku::is_window_fullscreen() const {
return current_video_mode.fullscreen;
}
void OS_Haiku::set_window_resizable(bool p_enabled) {
uint32 flags = window->Flags();
if (p_enabled) {
flags &= ~(B_NOT_RESIZABLE);
} else {
flags |= B_NOT_RESIZABLE;
}
window->SetFlags(flags);
current_video_mode.resizable = p_enabled;
}
bool OS_Haiku::is_window_resizable() const {
return current_video_mode.resizable;
}
void OS_Haiku::set_window_minimized(bool p_enabled) {
window->Minimize(p_enabled);
}
bool OS_Haiku::is_window_minimized() const {
return window->IsMinimized();
}
void OS_Haiku::set_window_maximized(bool p_enabled) {
window->Minimize(!p_enabled);
}
bool OS_Haiku::is_window_maximized() const {
return !window->IsMinimized();
}
void OS_Haiku::set_video_mode(const VideoMode& p_video_mode, int p_screen) {
ERR_PRINT("set_video_mode() NOT IMPLEMENTED");
}
OS::VideoMode OS_Haiku::get_video_mode(int p_screen) const {
return current_video_mode;
}
void OS_Haiku::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
ERR_PRINT("get_fullscreen_mode_list() NOT IMPLEMENTED");
}
String OS_Haiku::get_executable_path() const {
return OS::get_executable_path();
}

99
platform/haiku/os_haiku.h Normal file
View file

@ -0,0 +1,99 @@
#ifndef OS_HAIKU_H
#define OS_HAIKU_H
#include "drivers/unix/os_unix.h"
#include "servers/visual_server.h"
#include "servers/visual/rasterizer.h"
#include "servers/physics_server.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
#include "servers/audio/audio_server_sw.h"
#include "servers/audio/sample_manager_sw.h"
#include "servers/spatial_sound/spatial_sound_server_sw.h"
#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
#include "main/input_default.h"
#include "audio_driver_media_kit.h"
#include "context_gl_haiku.h"
#include "haiku_application.h"
#include "haiku_direct_window.h"
class OS_Haiku : public OS_Unix {
private:
HaikuApplication* app;
HaikuDirectWindow* window;
MainLoop* main_loop;
InputDefault* input;
Rasterizer* rasterizer;
VisualServer* visual_server;
VideoMode current_video_mode;
PhysicsServer* physics_server;
Physics2DServer* physics_2d_server;
AudioServerSW* audio_server;
SampleManagerMallocSW* sample_manager;
SpatialSoundServerSW* spatial_sound_server;
SpatialSound2DServerSW* spatial_sound_2d_server;
#ifdef MEDIA_KIT_ENABLED
AudioDriverMediaKit driver_media_kit;
#endif
#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
ContextGL_Haiku* context_gl;
#endif
virtual void delete_main_loop();
protected:
virtual int get_video_driver_count() const;
virtual const char* get_video_driver_name(int p_driver) const;
virtual VideoMode get_default_video_mode() const;
virtual void initialize(const VideoMode& p_desired, int p_video_driver, int p_audio_driver);
virtual void finalize();
virtual void set_main_loop(MainLoop* p_main_loop);
public:
OS_Haiku();
void run();
virtual String get_name();
virtual MainLoop* get_main_loop() const;
virtual bool can_draw() const;
virtual void release_rendering_thread();
virtual void make_rendering_thread();
virtual void swap_buffers();
virtual Point2 get_mouse_pos() const;
virtual int get_mouse_button_state() const;
virtual void set_cursor_shape(CursorShape p_shape);
virtual int get_screen_count() const;
virtual int get_current_screen() const;
virtual void set_current_screen(int p_screen);
virtual Point2 get_screen_position(int p_screen=0) const;
virtual Size2 get_screen_size(int p_screen=0) const;
virtual void set_window_title(const String& p_title);
virtual Size2 get_window_size() const;
virtual void set_window_size(const Size2 p_size);
virtual Point2 get_window_position() const;
virtual void set_window_position(const Point2& p_position);
virtual void set_window_fullscreen(bool p_enabled);
virtual bool is_window_fullscreen() const;
virtual void set_window_resizable(bool p_enabled);
virtual bool is_window_resizable() const;
virtual void set_window_minimized(bool p_enabled);
virtual bool is_window_minimized() const;
virtual void set_window_maximized(bool p_enabled);
virtual bool is_window_maximized() const;
virtual void set_video_mode(const VideoMode& p_video_mode, int p_screen=0);
virtual VideoMode get_video_mode(int p_screen=0) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen=0) const;
virtual String get_executable_path() const;
};
#endif

View file

@ -0,0 +1,6 @@
#include <alloca.h>
// for ifaddrs.h needed in drivers/unix/ip_unix.cpp
#define _BSD_SOURCE 1
#define GLES2_INCLUDE_H <GL/glew.h>

View file

@ -110,7 +110,10 @@ void ParallaxBackground::_update_scroll() {
if (!l) if (!l)
continue; continue;
l->set_base_offset_and_scale(ofs,scale); if (ignore_camera_zoom)
l->set_base_offset_and_scale(ofs, 1.0);
else
l->set_base_offset_and_scale(ofs, scale);
} }
} }
@ -165,6 +168,18 @@ Point2 ParallaxBackground::get_limit_end() const {
return limit_end; return limit_end;
} }
void ParallaxBackground::set_ignore_camera_zoom(bool ignore){
ignore_camera_zoom = ignore;
}
bool ParallaxBackground::is_ignore_camera_zoom(){
return ignore_camera_zoom;
}
void ParallaxBackground::_bind_methods() { void ParallaxBackground::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_camera_moved"),&ParallaxBackground::_camera_moved); ObjectTypeDB::bind_method(_MD("_camera_moved"),&ParallaxBackground::_camera_moved);
@ -178,6 +193,8 @@ void ParallaxBackground::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_limit_begin"),&ParallaxBackground::get_limit_begin); ObjectTypeDB::bind_method(_MD("get_limit_begin"),&ParallaxBackground::get_limit_begin);
ObjectTypeDB::bind_method(_MD("set_limit_end","ofs"),&ParallaxBackground::set_limit_end); ObjectTypeDB::bind_method(_MD("set_limit_end","ofs"),&ParallaxBackground::set_limit_end);
ObjectTypeDB::bind_method(_MD("get_limit_end"),&ParallaxBackground::get_limit_end); ObjectTypeDB::bind_method(_MD("get_limit_end"),&ParallaxBackground::get_limit_end);
ObjectTypeDB::bind_method(_MD("set_ignore_camera_zoom"), &ParallaxBackground::set_ignore_camera_zoom);
ObjectTypeDB::bind_method(_MD("is_ignore_camera_zoom"), &ParallaxBackground::is_ignore_camera_zoom);
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/offset"),_SCS("set_scroll_offset"),_SCS("get_scroll_offset")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/offset"),_SCS("set_scroll_offset"),_SCS("get_scroll_offset"));
@ -185,6 +202,7 @@ void ParallaxBackground::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/base_scale"),_SCS("set_scroll_base_scale"),_SCS("get_scroll_base_scale")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/base_scale"),_SCS("set_scroll_base_scale"),_SCS("get_scroll_base_scale"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_begin"),_SCS("set_limit_begin"),_SCS("get_limit_begin")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_begin"),_SCS("set_limit_begin"),_SCS("get_limit_begin"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_end"),_SCS("set_limit_end"),_SCS("get_limit_end")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_end"),_SCS("set_limit_end"),_SCS("get_limit_end"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "scroll/ignore_camera_zoom"), _SCS("set_ignore_camera_zoom"), _SCS("is_ignore_camera_zoom"));
} }

View file

@ -44,6 +44,7 @@ class ParallaxBackground : public CanvasLayer {
String group_name; String group_name;
Point2 limit_begin; Point2 limit_begin;
Point2 limit_end; Point2 limit_end;
bool ignore_camera_zoom;
void _update_scroll(); void _update_scroll();
protected: protected:
@ -72,6 +73,9 @@ public:
void set_limit_end(const Point2& p_ofs); void set_limit_end(const Point2& p_ofs);
Point2 get_limit_end() const; Point2 get_limit_end() const;
void set_ignore_camera_zoom(bool ignore);
bool is_ignore_camera_zoom();
ParallaxBackground(); ParallaxBackground();
}; };

View file

@ -740,10 +740,18 @@ int PopupMenu::find_item_by_accelerator(uint32_t p_accel) const {
void PopupMenu::activate_item(int p_item) { void PopupMenu::activate_item(int p_item) {
ERR_FAIL_INDEX(p_item,items.size()); ERR_FAIL_INDEX(p_item,items.size());
ERR_FAIL_COND(items[p_item].separator); ERR_FAIL_COND(items[p_item].separator);
emit_signal("item_pressed",items[p_item].ID); emit_signal("item_pressed",items[p_item].ID);
//hide all parent PopupMenue's
Node *next = get_parent();
PopupMenu *pop = next->cast_to<PopupMenu>();
while (pop) {
pop->hide();
next = next->get_parent();
pop = next->cast_to<PopupMenu>();
}
hide(); hide();
} }

View file

@ -1503,10 +1503,10 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) {
void RichTextLabel::scroll_to_line(int p_line) { void RichTextLabel::scroll_to_line(int p_line) {
p_line -= 1;
ERR_FAIL_INDEX(p_line,lines.size()); ERR_FAIL_INDEX(p_line,lines.size());
_validate_line_caches(); _validate_line_caches();
vscroll->set_val(lines[p_line].height_accum_cache); vscroll->set_val(lines[p_line].height_accum_cache-lines[p_line].height_cache);
} }
@ -1569,27 +1569,23 @@ bool RichTextLabel::search(const String& p_string,bool p_from_selection) {
it=_get_next_item(it); it=_get_next_item(it);
} }
if (!it)
line=lines.size()-1;
} }
scroll_to_line(line-2); if (line > 1) {
line-=1;
}
scroll_to_line(line);
return true; return true;
} }
} else if (it->type==ITEM_NEWLINE) {
line=static_cast<ItemNewline*>(it)->line;
} }
it=_get_next_item(it); it=_get_next_item(it);
charidx=0; charidx=0;
} }
return false; return false;
} }

View file

@ -64,6 +64,15 @@ Size2 Tabs::get_minimum_size() const {
ms.width+=bms.width; ms.width+=bms.width;
ms.height=MAX(bms.height+tab_bg->get_minimum_size().height,ms.height); ms.height=MAX(bms.height+tab_bg->get_minimum_size().height,ms.height);
} }
if (tabs[i].close_button.is_valid()) {
Ref<Texture> cb=tabs[i].close_button;
Size2 bms = cb->get_size()+get_stylebox("button")->get_minimum_size();
bms.width+=get_constant("hseparation");
ms.width+=bms.width;
ms.height=MAX(bms.height+tab_bg->get_minimum_size().height,ms.height);
}
} }
return ms; return ms;
@ -77,22 +86,48 @@ void Tabs::_input_event(const InputEvent& p_event) {
Point2 pos( p_event.mouse_motion.x, p_event.mouse_motion.y ); Point2 pos( p_event.mouse_motion.x, p_event.mouse_motion.y );
int hover=-1; int hover_buttons=-1;
hover=-1;
for(int i=0;i<tabs.size();i++) { for(int i=0;i<tabs.size();i++) {
// test hovering tab to display close button if policy says so
if (cb_displaypolicy == SHOW_HOVER) {
int ofs=tabs[i].ofs_cache;
int size = tabs[i].ofs_cache;
if (pos.x >=tabs[i].ofs_cache && pos.x<tabs[i].ofs_cache+tabs[i].size_cache) {
hover=i;
}
}
// test hovering right button and close button
if (tabs[i].rb_rect.has_point(pos)) { if (tabs[i].rb_rect.has_point(pos)) {
hover=i; rb_hover=i;
hover_buttons = i;
break; break;
} }
else if (tabs[i].cb_rect.has_point(pos)) {
cb_hover=i;
hover_buttons = i;
break;
}
} }
if (hover!=rb_hover) { if (hover_buttons == -1) { // no hover
rb_hover=hover; rb_hover= hover_buttons;
update(); cb_hover= hover_buttons;
} }
update();
return; return;
} }
if (rb_pressing && p_event.type==InputEvent::MOUSE_BUTTON && if (rb_pressing && p_event.type==InputEvent::MOUSE_BUTTON &&
!p_event.mouse_button.pressed && !p_event.mouse_button.pressed &&
p_event.mouse_button.button_index==BUTTON_LEFT) { p_event.mouse_button.button_index==BUTTON_LEFT) {
@ -106,6 +141,20 @@ void Tabs::_input_event(const InputEvent& p_event) {
update(); update();
} }
if (cb_pressing && p_event.type==InputEvent::MOUSE_BUTTON &&
!p_event.mouse_button.pressed &&
p_event.mouse_button.button_index==BUTTON_LEFT) {
if (cb_hover!=-1) {
//pressed
emit_signal("tab_close",cb_hover);
}
cb_pressing=false;
update();
}
if (p_event.type==InputEvent::MOUSE_BUTTON && if (p_event.type==InputEvent::MOUSE_BUTTON &&
p_event.mouse_button.pressed && p_event.mouse_button.pressed &&
p_event.mouse_button.button_index==BUTTON_LEFT) { p_event.mouse_button.button_index==BUTTON_LEFT) {
@ -122,6 +171,12 @@ void Tabs::_input_event(const InputEvent& p_event) {
return; return;
} }
if (tabs[i].cb_rect.has_point(pos)) {
cb_pressing=true;
update();
return;
}
int ofs=tabs[i].ofs_cache; int ofs=tabs[i].ofs_cache;
int size = tabs[i].ofs_cache; int size = tabs[i].ofs_cache;
if (pos.x >=tabs[i].ofs_cache && pos.x<tabs[i].ofs_cache+tabs[i].size_cache) { if (pos.x >=tabs[i].ofs_cache && pos.x<tabs[i].ofs_cache+tabs[i].size_cache) {
@ -148,6 +203,8 @@ void Tabs::_notification(int p_what) {
case NOTIFICATION_MOUSE_EXIT: { case NOTIFICATION_MOUSE_EXIT: {
rb_hover=-1; rb_hover=-1;
cb_hover=-1;
hover=-1;
update(); update();
} break; } break;
case NOTIFICATION_DRAW: { case NOTIFICATION_DRAW: {
@ -186,7 +243,7 @@ void Tabs::_notification(int p_what) {
String s = tabs[i].text; String s = tabs[i].text;
int lsize=0; int lsize=0;
int slen=font->get_string_size(s).width;; int slen=font->get_string_size(s).width;
lsize+=slen; lsize+=slen;
Ref<Texture> icon; Ref<Texture> icon;
@ -211,6 +268,56 @@ void Tabs::_notification(int p_what) {
} }
// Close button
switch (cb_displaypolicy) {
case SHOW_ALWAYS: {
if (tabs[i].close_button.is_valid()) {
Ref<StyleBox> style = get_stylebox("button");
Ref<Texture> rb=tabs[i].close_button;
lsize+=get_constant("hseparation");
lsize+=style->get_margin(MARGIN_LEFT);
lsize+=rb->get_width();
lsize+=style->get_margin(MARGIN_RIGHT);
}
} break;
case SHOW_ACTIVE_ONLY: {
if (i==current) {
if (tabs[i].close_button.is_valid()) {
Ref<StyleBox> style = get_stylebox("button");
Ref<Texture> rb=tabs[i].close_button;
lsize+=get_constant("hseparation");
lsize+=style->get_margin(MARGIN_LEFT);
lsize+=rb->get_width();
lsize+=style->get_margin(MARGIN_RIGHT);
}
}
} break;
case SHOW_HOVER: {
if (i==current || i==hover) {
if (tabs[i].close_button.is_valid()) {
Ref<StyleBox> style = get_stylebox("button");
Ref<Texture> rb=tabs[i].close_button;
lsize+=get_constant("hseparation");
lsize+=style->get_margin(MARGIN_LEFT);
lsize+=rb->get_width();
lsize+=style->get_margin(MARGIN_RIGHT);
}
}
} break;
case SHOW_NEVER: // by default, never show close button
default: {
// do nothing
} break;
}
Ref<StyleBox> sb; Ref<StyleBox> sb;
int va; int va;
Color col; Color col;
@ -273,6 +380,103 @@ void Tabs::_notification(int p_what) {
} }
// Close button
switch (cb_displaypolicy) {
case SHOW_ALWAYS: {
if (tabs[i].close_button.is_valid()) {
Ref<StyleBox> style = get_stylebox("button");
Ref<Texture> cb=tabs[i].close_button;
w+=get_constant("hseparation");
Rect2 cb_rect;
cb_rect.size=style->get_minimum_size()+cb->get_size();
cb_rect.pos.x=w;
cb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(cb_rect.size.y))/2;
if (cb_hover==i) {
if (cb_pressing)
get_stylebox("button_pressed")->draw(ci,cb_rect);
else
style->draw(ci,cb_rect);
}
w+=style->get_margin(MARGIN_LEFT);
cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) ));
w+=cb->get_width();
w+=style->get_margin(MARGIN_RIGHT);
tabs[i].cb_rect=cb_rect;
}
} break;
case SHOW_ACTIVE_ONLY: {
if (current==i) {
if (tabs[i].close_button.is_valid()) {
Ref<StyleBox> style = get_stylebox("button");
Ref<Texture> cb=tabs[i].close_button;
w+=get_constant("hseparation");
Rect2 cb_rect;
cb_rect.size=style->get_minimum_size()+cb->get_size();
cb_rect.pos.x=w;
cb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(cb_rect.size.y))/2;
if (cb_hover==i) {
if (cb_pressing)
get_stylebox("button_pressed")->draw(ci,cb_rect);
else
style->draw(ci,cb_rect);
}
w+=style->get_margin(MARGIN_LEFT);
cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) ));
w+=cb->get_width();
w+=style->get_margin(MARGIN_RIGHT);
tabs[i].cb_rect=cb_rect;
}
}
} break;
case SHOW_HOVER: {
if (current==i || hover==i) {
if (tabs[i].close_button.is_valid()) {
Ref<StyleBox> style = get_stylebox("button");
Ref<Texture> cb=tabs[i].close_button;
w+=get_constant("hseparation");
Rect2 cb_rect;
cb_rect.size=style->get_minimum_size()+cb->get_size();
cb_rect.pos.x=w;
cb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(cb_rect.size.y))/2;
if (cb_hover==i) {
if (cb_pressing)
get_stylebox("button_pressed")->draw(ci,cb_rect);
else
style->draw(ci,cb_rect);
}
w+=style->get_margin(MARGIN_LEFT);
cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) ));
w+=cb->get_width();
w+=style->get_margin(MARGIN_RIGHT);
tabs[i].cb_rect=cb_rect;
}
}
} break;
case SHOW_NEVER:
default: {
// show nothing
} break;
}
w+=sb->get_margin(MARGIN_RIGHT); w+=sb->get_margin(MARGIN_RIGHT);
tabs[i].size_cache=w-tabs[i].ofs_cache; tabs[i].size_cache=w-tabs[i].ofs_cache;
@ -358,11 +562,29 @@ Ref<Texture> Tabs::get_tab_right_button(int p_tab) const{
} }
void Tabs::set_tab_close_button(int p_tab, const Ref<Texture>& p_close_button) {
ERR_FAIL_INDEX(p_tab, tabs.size());
tabs[p_tab].close_button=p_close_button;
update();
minimum_size_changed();
}
Ref<Texture> Tabs::get_tab_close_button(int p_tab) const{
ERR_FAIL_INDEX_V(p_tab,tabs.size(),Ref<Texture>());
return tabs[p_tab].close_button;
}
void Tabs::add_tab(const String& p_str,const Ref<Texture>& p_icon) { void Tabs::add_tab(const String& p_str,const Ref<Texture>& p_icon) {
Tab t; Tab t;
t.text=p_str; t.text=p_str;
t.icon=p_icon; t.icon=p_icon;
t.close_button = get_icon("Close","EditorIcons");
tabs.push_back(t); tabs.push_back(t);
update(); update();
@ -394,6 +616,11 @@ void Tabs::remove_tab(int p_idx) {
} }
void Tabs::set_tab_close_display_policy(CloseButtonDisplayPolicy p_cb_displaypolicy) {
cb_displaypolicy = p_cb_displaypolicy;
}
void Tabs::set_tab_align(TabAlign p_align) { void Tabs::set_tab_align(TabAlign p_align) {
tab_align=p_align; tab_align=p_align;
@ -423,14 +650,22 @@ void Tabs::_bind_methods() {
ADD_SIGNAL(MethodInfo("tab_changed",PropertyInfo(Variant::INT,"tab"))); ADD_SIGNAL(MethodInfo("tab_changed",PropertyInfo(Variant::INT,"tab")));
ADD_SIGNAL(MethodInfo("right_button_pressed",PropertyInfo(Variant::INT,"tab"))); ADD_SIGNAL(MethodInfo("right_button_pressed",PropertyInfo(Variant::INT,"tab")));
ADD_SIGNAL(MethodInfo("tab_close",PropertyInfo(Variant::INT,"tab")));
ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") ); ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") );
BIND_CONSTANT( ALIGN_LEFT ); BIND_CONSTANT( ALIGN_LEFT );
BIND_CONSTANT( ALIGN_CENTER ); BIND_CONSTANT( ALIGN_CENTER );
BIND_CONSTANT( ALIGN_RIGHT ); BIND_CONSTANT( ALIGN_RIGHT );
BIND_CONSTANT( SHOW_ACTIVE_ONLY );
BIND_CONSTANT( SHOW_ALWAYS );
BIND_CONSTANT( SHOW_HOVER );
BIND_CONSTANT( SHOW_NEVER );
} }
Tabs::Tabs() { Tabs::Tabs() {
current=0; current=0;
@ -438,4 +673,7 @@ Tabs::Tabs() {
rb_hover=-1; rb_hover=-1;
rb_pressing=false; rb_pressing=false;
cb_hover=-1;
cb_pressing=false;
cb_displaypolicy = SHOW_NEVER; // Default : no close button
} }

View file

@ -42,6 +42,14 @@ public:
ALIGN_CENTER, ALIGN_CENTER,
ALIGN_RIGHT ALIGN_RIGHT
}; };
enum CloseButtonDisplayPolicy {
SHOW_ALWAYS,
SHOW_ACTIVE_ONLY,
SHOW_HOVER,
SHOW_NEVER
};
private: private:
@ -53,6 +61,8 @@ private:
int size_cache; int size_cache;
Ref<Texture> right_button; Ref<Texture> right_button;
Rect2 rb_rect; Rect2 rb_rect;
Ref<Texture> close_button;
Rect2 cb_rect;
}; };
Vector<Tab> tabs; Vector<Tab> tabs;
@ -63,6 +73,12 @@ private:
int rb_hover; int rb_hover;
bool rb_pressing; bool rb_pressing;
int cb_hover;
bool cb_pressing;
CloseButtonDisplayPolicy cb_displaypolicy;
int hover; // hovered tab
protected: protected:
void _input_event(const InputEvent& p_event); void _input_event(const InputEvent& p_event);
@ -82,6 +98,10 @@ public:
void set_tab_right_button(int p_tab,const Ref<Texture>& p_right_button); void set_tab_right_button(int p_tab,const Ref<Texture>& p_right_button);
Ref<Texture> get_tab_right_button(int p_tab) const; Ref<Texture> get_tab_right_button(int p_tab) const;
void set_tab_close_button(int p_tab, const Ref<Texture>& p_close_button);
Ref<Texture> get_tab_close_button(int p_tab) const;
void set_tab_close_display_policy(CloseButtonDisplayPolicy p_cb_displaypolicy);
void set_tab_align(TabAlign p_align); void set_tab_align(TabAlign p_align);
TabAlign get_tab_align() const; TabAlign get_tab_align() const;

View file

@ -976,6 +976,7 @@ void EditorNode::_save_scene(String p_file) {
//EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type()); //EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type());
set_current_version(editor_data.get_undo_redo().get_version()); set_current_version(editor_data.get_undo_redo().get_version());
_update_title(); _update_title();
_update_scene_tabs();
} else { } else {
_dialog_display_file_error(p_file,err); _dialog_display_file_error(p_file,err);
@ -1399,7 +1400,6 @@ void EditorNode::_dialog_action(String p_file) {
} break; } break;
default: { //save scene? default: { //save scene?
if (file->get_mode()==FileDialog::MODE_SAVE_FILE) { if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
//_save_scene(p_file); //_save_scene(p_file);
@ -3931,6 +3931,7 @@ void EditorNode::_bind_methods() {
ObjectTypeDB::bind_method("set_current_scene",&EditorNode::set_current_scene); ObjectTypeDB::bind_method("set_current_scene",&EditorNode::set_current_scene);
ObjectTypeDB::bind_method("set_current_version",&EditorNode::set_current_version); ObjectTypeDB::bind_method("set_current_version",&EditorNode::set_current_version);
ObjectTypeDB::bind_method("_scene_tab_changed",&EditorNode::_scene_tab_changed); ObjectTypeDB::bind_method("_scene_tab_changed",&EditorNode::_scene_tab_changed);
ObjectTypeDB::bind_method("_scene_tab_closed",&EditorNode::_scene_tab_closed);
ObjectTypeDB::bind_method("_scene_tab_script_edited",&EditorNode::_scene_tab_script_edited); ObjectTypeDB::bind_method("_scene_tab_script_edited",&EditorNode::_scene_tab_script_edited);
ObjectTypeDB::bind_method("_set_main_scene_state",&EditorNode::_set_main_scene_state); ObjectTypeDB::bind_method("_set_main_scene_state",&EditorNode::_set_main_scene_state);
ObjectTypeDB::bind_method("_update_scene_tabs",&EditorNode::_update_scene_tabs); ObjectTypeDB::bind_method("_update_scene_tabs",&EditorNode::_update_scene_tabs);
@ -4385,6 +4386,17 @@ void EditorNode::_scene_tab_script_edited(int p_tab) {
edit_resource(script); edit_resource(script);
} }
void EditorNode::_scene_tab_closed(int p_tab) {
set_current_scene(p_tab);
bool p_confirmed = true;
if (unsaved_cache)
p_confirmed = false;
_menu_option_confirm(FILE_CLOSE, p_confirmed);
_update_scene_tabs();
}
void EditorNode::_scene_tab_changed(int p_tab) { void EditorNode::_scene_tab_changed(int p_tab) {
@ -4552,8 +4564,10 @@ EditorNode::EditorNode() {
scene_tabs=memnew( Tabs ); scene_tabs=memnew( Tabs );
scene_tabs->add_tab("unsaved"); scene_tabs->add_tab("unsaved");
scene_tabs->set_tab_align(Tabs::ALIGN_CENTER); scene_tabs->set_tab_align(Tabs::ALIGN_CENTER);
scene_tabs->set_tab_close_display_policy(Tabs::SHOW_HOVER);
scene_tabs->connect("tab_changed",this,"_scene_tab_changed"); scene_tabs->connect("tab_changed",this,"_scene_tab_changed");
scene_tabs->connect("right_button_pressed",this,"_scene_tab_script_edited"); scene_tabs->connect("right_button_pressed",this,"_scene_tab_script_edited");
scene_tabs->connect("tab_close", this, "_scene_tab_closed");
top_dark_vb->add_child(scene_tabs); top_dark_vb->add_child(scene_tabs);
//left //left
left_l_hsplit = memnew( HSplitContainer ); left_l_hsplit = memnew( HSplitContainer );
@ -4690,6 +4704,7 @@ EditorNode::EditorNode() {
main_editor_tabs = memnew( Tabs ); main_editor_tabs = memnew( Tabs );
main_editor_tabs->connect("tab_changed",this,"_editor_select"); main_editor_tabs->connect("tab_changed",this,"_editor_select");
main_editor_tabs->set_tab_close_display_policy(Tabs::SHOW_NEVER);
HBoxContainer *srth = memnew( HBoxContainer ); HBoxContainer *srth = memnew( HBoxContainer );
srt->add_child( srth ); srt->add_child( srth );
Control *tec = memnew( Control ); Control *tec = memnew( Control );

View file

@ -501,6 +501,7 @@ class EditorNode : public Node {
void _dock_split_dragged(int ofs); void _dock_split_dragged(int ofs);
void _dock_popup_exit(); void _dock_popup_exit();
void _scene_tab_changed(int p_tab); void _scene_tab_changed(int p_tab);
void _scene_tab_closed(int p_tab);
void _scene_tab_script_edited(int p_tab); void _scene_tab_script_edited(int p_tab);
Dictionary _get_main_scene_state(); Dictionary _get_main_scene_state();

View file

@ -474,6 +474,7 @@ void EditorSettings::_load_defaults() {
set("scenetree_editor/duplicate_node_name_num_separator",0); set("scenetree_editor/duplicate_node_name_num_separator",0);
hints["scenetree_editor/duplicate_node_name_num_separator"]=PropertyInfo(Variant::INT,"scenetree_editor/duplicate_node_name_num_separator",PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash"); hints["scenetree_editor/duplicate_node_name_num_separator"]=PropertyInfo(Variant::INT,"scenetree_editor/duplicate_node_name_num_separator",PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash");
set("gridmap_editor/pick_distance", 5000.0);
set("3d_editor/default_fov",45.0); set("3d_editor/default_fov",45.0);
set("3d_editor/default_z_near",0.1); set("3d_editor/default_z_near",0.1);

View file

@ -144,6 +144,9 @@ void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) {
if (!is_visible()) if (!is_visible())
return; return;
if (p_ev.key.mod.control)
// prevent to change tool mode when control key is pressed
return;
if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_Q) if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_Q)
_tool_select(TOOL_SELECT); _tool_select(TOOL_SELECT);
if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_W) if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_W)

View file

@ -245,7 +245,8 @@ public:
project_name->clear(); project_name->clear();
if (import_mode) { if (import_mode) {
set_title("Import Existing Project:"); set_title("Import Existing Project");
get_ok()->set_text("Import");
pp->set_text("Project Path: (Must exist)"); pp->set_text("Project Path: (Must exist)");
pn->set_text("Project Name:"); pn->set_text("Project Name:");
pn->hide(); pn->hide();
@ -254,7 +255,8 @@ public:
popup_centered(Size2(500,125)); popup_centered(Size2(500,125));
} else { } else {
set_title("Create New Project:"); set_title("Create New Project");
get_ok()->set_text("Create");
pp->set_text("Project Path:"); pp->set_text("Project Path:");
pn->set_text("Project Name:"); pn->set_text("Project Name:");
pn->show(); pn->show();
@ -313,7 +315,6 @@ public:
l->add_color_override("font_color",Color(1,0.4,0.3,0.8)); l->add_color_override("font_color",Color(1,0.4,0.3,0.8));
l->set_align(Label::ALIGN_CENTER); l->set_align(Label::ALIGN_CENTER);
get_ok()->set_text("Create");
DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
project_path->set_text(d->get_current_dir()); project_path->set_text(d->get_current_dir());
memdelete(d); memdelete(d);