mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Core: Drop custom copymem
/zeromem
defines
We've been using standard C library functions `memcpy`/`memset` for these since
2016 with 67f65f6639
.
There was still the possibility for third-party platform ports to override the
definitions with a custom header, but this doesn't seem useful anymore.
Backport of #48239.
This commit is contained in:
parent
1db31d0afa
commit
70ae90e0e8
66 changed files with 173 additions and 242 deletions
|
@ -31,7 +31,6 @@
|
|||
#include "pool_allocator.h"
|
||||
|
||||
#include "core/error_macros.h"
|
||||
#include "core/os/copymem.h"
|
||||
#include "core/os/memory.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/print_string.h"
|
||||
|
@ -42,7 +41,7 @@
|
|||
do { \
|
||||
void *_dst = &((unsigned char *)pool)[m_to_pos]; \
|
||||
void *_src = &((unsigned char *)pool)[(m_entry).pos]; \
|
||||
movemem(_dst, _src, aligned((m_entry).len)); \
|
||||
memmove(_dst, _src, aligned((m_entry).len)); \
|
||||
(m_entry).pos = m_to_pos; \
|
||||
} while (0);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue