Core: Drop custom copymem/zeromem defines

We've been using standard C library functions `memcpy`/`memset` for these since
2016 with 67f65f6639.

There was still the possibility for third-party platform ports to override the
definitions with a custom header, but this doesn't seem useful anymore.

Backport of #48239.
This commit is contained in:
Rémi Verschelde 2021-04-29 12:34:11 +02:00
parent 1db31d0afa
commit 70ae90e0e8
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GPG key ID: C3336907360768E1
66 changed files with 173 additions and 242 deletions

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@ -581,7 +581,7 @@ Error NetworkedMultiplayerENet::put_packet(const uint8_t *p_buffer, int p_buffer
ENetPacket *packet = enet_packet_create(NULL, p_buffer_size + 8, packet_flags);
encode_uint32(unique_id, &packet->data[0]); // Source ID
encode_uint32(target_peer, &packet->data[4]); // Dest ID
copymem(&packet->data[8], p_buffer, p_buffer_size);
memcpy(&packet->data[8], p_buffer, p_buffer_size);
if (server) {
@ -705,7 +705,7 @@ size_t NetworkedMultiplayerENet::enet_compress(void *context, const ENetBuffer *
while (total) {
for (size_t i = 0; i < inBufferCount; i++) {
int to_copy = MIN(total, int(inBuffers[i].dataLength));
copymem(&enet->src_compressor_mem.write[ofs], inBuffers[i].data, to_copy);
memcpy(&enet->src_compressor_mem.write[ofs], inBuffers[i].data, to_copy);
ofs += to_copy;
total -= to_copy;
}
@ -740,7 +740,7 @@ size_t NetworkedMultiplayerENet::enet_compress(void *context, const ENetBuffer *
if (ret > int(outLimit))
return 0; // Do not bother
copymem(outData, enet->dst_compressor_mem.ptr(), ret);
memcpy(outData, enet->dst_compressor_mem.ptr(), ret);
return ret;
}