String: Remove TTR and DTR defines in non-tools build

This ensures we don't use TTR in runtime code, as it's specifically meant
to source translations for the editor.
This commit is contained in:
Rémi Verschelde 2022-03-28 15:24:14 +02:00
parent 2e85105959
commit 7119d355eb
65 changed files with 202 additions and 207 deletions

View file

@ -3106,7 +3106,7 @@ void VisualShaderNodeInput::_validate_property(PropertyInfo &property) const {
}
if (port_list.is_empty()) {
port_list = TTR("None");
port_list = RTR("None");
}
property.hint_string = port_list;
}
@ -3649,7 +3649,7 @@ String VisualShaderNodeUniform::get_warning(Shader::Mode p_mode, VisualShader::T
List<String> keyword_list;
ShaderLanguage::get_keyword_list(&keyword_list);
if (keyword_list.find(uniform_name)) {
return TTR("Shader keywords cannot be used as uniform names.\nChoose another name.");
return RTR("Shader keywords cannot be used as uniform names.\nChoose another name.");
}
if (!is_qualifier_supported(qualifier)) {
String qualifier_str;
@ -3665,11 +3665,11 @@ String VisualShaderNodeUniform::get_warning(Shader::Mode p_mode, VisualShader::T
default:
break;
}
return vformat(TTR("This uniform type does not support the '%s' qualifier."), qualifier_str);
return vformat(RTR("This uniform type does not support the '%s' qualifier."), qualifier_str);
} else if (qualifier == Qualifier::QUAL_GLOBAL) {
RS::GlobalVariableType gvt = RS::get_singleton()->global_variable_get_type(uniform_name);
if (gvt == RS::GLOBAL_VAR_TYPE_MAX) {
return vformat(TTR("Global uniform '%s' does not exist.\nCreate it in the Project Settings."), uniform_name);
return vformat(RTR("Global uniform '%s' does not exist.\nCreate it in the Project Settings."), uniform_name);
}
bool incompatible_type = false;
switch (gvt) {
@ -3727,7 +3727,7 @@ String VisualShaderNodeUniform::get_warning(Shader::Mode p_mode, VisualShader::T
break;
}
if (incompatible_type) {
return vformat(TTR("Global uniform '%s' has an incompatible type for this kind of node.\nChange it in the Project Settings."), uniform_name);
return vformat(RTR("Global uniform '%s' has an incompatible type for this kind of node.\nChange it in the Project Settings."), uniform_name);
}
}