mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Optimizations for GDScript VM
* Removed instruction argument count and instruction prefetching. This is now done on the fly. Reduces jumps. * OPCODE_DISPATCH now goes directly to the next instruction, like in Godot 3.x. I have nothing I can use to test performance, so if anyone wants to lend a hand and compare with master (both on debug and release), it would be very welcome.
This commit is contained in:
parent
57267709e6
commit
7211e041df
5 changed files with 405 additions and 360 deletions
File diff suppressed because it is too large
Load diff
Loading…
Add table
Add a link
Reference in a new issue