Lots of 3D improvements:

-Object Manipulator Gizmo keeps proper scale in all windows and projections, (configurable on settings too).
-Manipulator gizmos for other objects (camera, shapes, etc) massively improved and bug-fixed.
-Manipulator gizmos are different for edited object and other objects.
-Properly highlight manipulator gizmo handles when hovered.
-Fixed bugs in fragment program when using more than 1 light together.
-Reload png/jpg files automatically in editor if edited externally.
-Added 4-stages Parallel Split Shadow Mapping, to improve shadow quality in large scenarios
-Added PCF13 to improve smoothness of shadow borders
-General optimization of directional light shadow mapping for Orthogonal,PSM and PSSM.
-Fixed normal mapping when importing DAE files, works nicely now.
This commit is contained in:
Juan Linietsky 2014-05-04 22:50:23 -03:00
parent 3c17e0c915
commit 72ae89c5aa
36 changed files with 3222 additions and 2360 deletions

View file

@ -302,6 +302,10 @@ void EditorNode::_notification(int p_what) {
}
*/
if (bool(EDITOR_DEF("resources/auto_reload_modified_images",true))) {
_menu_option_confirm(DEPENDENCY_LOAD_CHANGED_IMAGES,true);
}
EditorFileSystem::get_singleton()->scan_sources();
@ -2241,9 +2245,9 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
reimport_dialog->popup_reimport();
} break;
case DEPENDENCY_UPDATE_LOCAL: {
case DEPENDENCY_LOAD_CHANGED_IMAGES: {
/*
List<Ref<Resource> > cached;
ResourceCache::get_cached_resources(&cached);
@ -2258,15 +2262,6 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
}
sources_button->get_popup()->set_item_disabled(sources_button->get_popup()->get_item_index(DEPENDENCY_UPDATE_LOCAL),true);
if (sources_button->get_popup()->is_item_disabled(sources_button->get_popup()->get_item_index(DEPENDENCY_UPDATE_IMPORTED)))
sources_button->set_icon(gui_base->get_icon("DependencyOk","EditorIcons"));
else
sources_button->set_icon(gui_base->get_icon("DependencyChanged","EditorIcons"));
*/
} break;
case DEPENDENCY_UPDATE_IMPORTED: {
@ -4165,6 +4160,7 @@ EditorNode::EditorNode() {
EditorSettings::get_singleton()->enable_plugins();
Node::set_human_readable_collision_renaming(true);
// Ref<ImageTexture> it = gui_base->get_icon("logo","Icons");
// OS::get_singleton()->set_icon( it->get_data() );