Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.

This commit is contained in:
Dario 2023-12-19 14:57:56 -03:00
parent f317cc713a
commit 73eff10c76
74 changed files with 5723 additions and 5953 deletions

View file

@ -619,7 +619,8 @@ private:
public:
RenderingDeviceGraph();
~RenderingDeviceGraph();
void initialize(RDD *p_driver, uint32_t p_frame_count, uint32_t p_secondary_command_buffers_per_frame);
void initialize(RDD *p_driver, uint32_t p_frame_count, RDD::CommandQueueFamilyID p_secondary_command_queue_family, uint32_t p_secondary_command_buffers_per_frame);
void finalize();
void begin();
void add_buffer_clear(RDD::BufferID p_dst, ResourceTracker *p_dst_tracker, uint32_t p_offset, uint32_t p_size);
void add_buffer_copy(RDD::BufferID p_src, ResourceTracker *p_src_tracker, RDD::BufferID p_dst, ResourceTracker *p_dst_tracker, RDD::BufferCopyRegion p_region);