mirror of
https://github.com/godotengine/godot.git
synced 2025-11-01 14:11:15 +00:00
-Massive editor dialog cleanup
-Added a bottom menu list
This commit is contained in:
parent
72fcb8a35b
commit
74a48a0140
32 changed files with 597 additions and 519 deletions
|
|
@ -54,6 +54,7 @@ class ScriptEditorDebugger : public Control {
|
|||
AcceptDialog *msgdialog;
|
||||
|
||||
|
||||
Button *debugger_button;
|
||||
|
||||
LineEdit *clicked_ctrl;
|
||||
LineEdit *clicked_ctrl_type;
|
||||
|
|
@ -80,7 +81,7 @@ class ScriptEditorDebugger : public Control {
|
|||
|
||||
TabContainer *tabs;
|
||||
|
||||
Label *reason;
|
||||
LineEdit *reason;
|
||||
bool log_forced_visible;
|
||||
ScriptEditorDebuggerVariables *variables;
|
||||
|
||||
|
|
@ -186,6 +187,8 @@ public:
|
|||
|
||||
void set_hide_on_stop(bool p_hide);
|
||||
|
||||
void set_tool_button(Button *p_tb) { debugger_button=p_tb; }
|
||||
|
||||
virtual Size2 get_minimum_size() const;
|
||||
ScriptEditorDebugger(EditorNode *p_editor=NULL);
|
||||
~ScriptEditorDebugger();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue