Fix cancelling selection (pressing escape) while gizmo editing making uncommitted changes.

* Pressing escape while gizmo editing will discard the changes made during that edit 'session'

(cherry picked from commit 871ddf80c0)
This commit is contained in:
Eric M 2023-01-10 21:30:07 +10:00 committed by Yuri Sizov
parent ca0ba83f03
commit 74b5a0ca4f
3 changed files with 12 additions and 0 deletions

View file

@ -356,6 +356,7 @@ bool CollisionShape2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_e
return false;
}
original_point = handles[edit_handle];
original = get_handle_value(edit_handle);
original_transform = node->get_global_transform();
last_point = original;
@ -572,6 +573,11 @@ void CollisionShape2DEditor::edit(Node *p_node) {
_get_current_shape_type();
} else {
if (pressed) {
set_handle(edit_handle, original_point);
pressed = false;
}
edit_handle = -1;
shape_type = -1;