[Scene] Add SceneStringNames::id_pressed

This commit is contained in:
A Thousand Ships 2024-05-14 14:13:31 +02:00
parent 505da68b26
commit 755a0efbb6
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GPG key ID: 2033189A662F8BD7
72 changed files with 163 additions and 161 deletions

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@ -352,7 +352,7 @@ void GPUParticles2DEditorPlugin::_generate_emission_mask() {
void GPUParticles2DEditorPlugin::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
menu->get_popup()->connect("id_pressed", callable_mp(this, &GPUParticles2DEditorPlugin::_menu_callback));
menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &GPUParticles2DEditorPlugin::_menu_callback));
menu->set_icon(menu->get_editor_theme_icon(SNAME("GPUParticles2D")));
file->connect("file_selected", callable_mp(this, &GPUParticles2DEditorPlugin::_file_selected));
EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", callable_mp(this, &GPUParticles2DEditorPlugin::_selection_changed));