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Rename Array.invert() to Array.reverse()
Does the same internally for List and Vector<>, which includes all PackedArray types.
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35 changed files with 57 additions and 57 deletions
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@ -100,7 +100,7 @@ void GDScriptByteCodeGenerator::start_parameters() {
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}
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void GDScriptByteCodeGenerator::end_parameters() {
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function->default_arguments.invert();
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function->default_arguments.reverse();
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}
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void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) {
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