Fix editor suffixes and degrees conversion

* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:

* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
This commit is contained in:
reduz 2021-06-29 16:42:12 -03:00
parent 916c37de09
commit 75688772b3
55 changed files with 275 additions and 498 deletions

View file

@ -4242,7 +4242,7 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation,
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "position", n2d->get_position(), p_on_existing);
}
if (key_rot && p_rotation) {
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "rotation_degrees", Math::rad2deg(n2d->get_rotation()), p_on_existing);
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "rotation", n2d->get_rotation(), p_on_existing);
}
if (key_scale && p_scale) {
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "scale", n2d->get_scale(), p_on_existing);
@ -4274,7 +4274,7 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation,
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "position", F->get()->get_position(), p_on_existing);
}
if (key_rot) {
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation_degrees", Math::rad2deg(F->get()->get_rotation()), p_on_existing);
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation", F->get()->get_rotation(), p_on_existing);
}
if (key_scale) {
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "scale", F->get()->get_scale(), p_on_existing);
@ -4290,7 +4290,7 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation,
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_position", ctrl->get_position(), p_on_existing);
}
if (key_rot) {
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation_degrees(), p_on_existing);
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation(), p_on_existing);
}
if (key_scale) {
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_size", ctrl->get_size(), p_on_existing);