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Fix crash on reimport scene with animations
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4 changed files with 35 additions and 0 deletions
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@ -74,6 +74,7 @@ public:
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// Adds an object to the selection history. A property name can be passed if the target is a subresource of the given object.
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// If the object should not change the main screen plugin, it can be set as inspector only.
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void add_object(ObjectID p_object, const String &p_property = String(), bool p_inspector_only = false);
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void replace_object(ObjectID p_old_object, ObjectID p_new_object);
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int get_history_len();
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int get_history_pos();
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