mirror of
https://github.com/godotengine/godot.git
synced 2025-11-01 14:11:15 +00:00
Merge pull request #99428 from Calinou/editor-default-enable-remote-deploy-debug
Enable Deploy with Remote Debug by default in the editor
This commit is contained in:
commit
76d66d47dd
2 changed files with 2 additions and 2 deletions
|
|
@ -187,7 +187,7 @@ void EditorRunNative::_bind_methods() {
|
||||||
}
|
}
|
||||||
|
|
||||||
bool EditorRunNative::is_deploy_debug_remote_enabled() const {
|
bool EditorRunNative::is_deploy_debug_remote_enabled() const {
|
||||||
return EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_deploy_remote_debug", false);
|
return EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_deploy_remote_debug", true);
|
||||||
}
|
}
|
||||||
|
|
||||||
EditorRunNative::EditorRunNative() {
|
EditorRunNative::EditorRunNative() {
|
||||||
|
|
|
||||||
|
|
@ -228,7 +228,7 @@ void DebuggerEditorPlugin::_notification(int p_what) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void DebuggerEditorPlugin::_update_debug_options() {
|
void DebuggerEditorPlugin::_update_debug_options() {
|
||||||
bool check_deploy_remote = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_deploy_remote_debug", false);
|
bool check_deploy_remote = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_deploy_remote_debug", true);
|
||||||
bool check_file_server = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_file_server", false);
|
bool check_file_server = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_file_server", false);
|
||||||
bool check_debug_collisions = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_collisions", false);
|
bool check_debug_collisions = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_collisions", false);
|
||||||
bool check_debug_paths = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_paths", false);
|
bool check_debug_paths = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_paths", false);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue