mirror of
https://github.com/godotengine/godot.git
synced 2025-11-01 22:21:18 +00:00
Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
Use `append_` instead of `parse_` for `String` methods.
This commit is contained in:
commit
780cf03051
62 changed files with 245 additions and 274 deletions
|
|
@ -275,7 +275,7 @@ String GDScriptCache::get_source_code(const String &p_path) {
|
|||
source_file.write[len] = 0;
|
||||
|
||||
String source;
|
||||
if (source.parse_utf8((const char *)source_file.ptr(), len) != OK) {
|
||||
if (source.append_utf8((const char *)source_file.ptr(), len) != OK) {
|
||||
ERR_FAIL_V_MSG("", "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
|
||||
}
|
||||
return source;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue