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	Fix bug added in PR#17589. Resources couldn't be saved to files
This PR fixes the code to avoid saving default environment every time the project is run whitin the editor. Should fix #17727. Sorry for the troubles!
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					 1 changed files with 2 additions and 4 deletions
				
			
		|  | @ -610,9 +610,6 @@ void EditorNode::open_resource(const String &p_type) { | |||
| void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path) { | ||||
| 
 | ||||
| 	editor_data.apply_changes_in_editors(); | ||||
| 	if (p_resource->get_last_modified_time() == p_resource->get_import_last_modified_time()) { | ||||
| 		return; | ||||
| 	} | ||||
| 
 | ||||
| 	int flg = 0; | ||||
| 	if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources")) | ||||
|  | @ -1459,7 +1456,8 @@ void EditorNode::_save_default_environment() { | |||
| 	if (fallback.is_valid() && fallback->get_path().is_resource_file()) { | ||||
| 		Map<RES, bool> processed; | ||||
| 		_find_and_save_edited_subresources(fallback.ptr(), processed, 0); | ||||
| 		save_resource_in_path(fallback, fallback->get_path()); | ||||
| 		if (fallback->get_last_modified_time() != fallback->get_import_last_modified_time()) | ||||
| 			save_resource_in_path(fallback, fallback->get_path()); | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
|  |  | |||
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	 robfram
						robfram