Move ShaderWarning definitions into rendering_server

This commit is contained in:
smosages 2023-02-19 15:35:05 +01:00
parent 9ad8dfa6cc
commit 786ad514df
2 changed files with 10 additions and 5 deletions

View file

@ -1051,11 +1051,6 @@ void TextShaderEditor::_make_context_menu(bool p_selection, Vector2 p_position)
}
TextShaderEditor::TextShaderEditor() {
GLOBAL_DEF("debug/shader_language/warnings/enable", true);
GLOBAL_DEF("debug/shader_language/warnings/treat_warnings_as_errors", false);
for (int i = 0; i < (int)ShaderWarning::WARNING_MAX; i++) {
GLOBAL_DEF("debug/shader_language/warnings/" + ShaderWarning::get_name_from_code((ShaderWarning::Code)i).to_lower(), true);
}
_update_warnings(false);
shader_editor = memnew(ShaderTextEditor);