Merge pull request #79696 from reduz/call-on-render-thread

Add ability to call code on rendering thread
This commit is contained in:
Yuri Sizov 2023-07-31 21:01:21 +02:00
commit 79d3468246
5 changed files with 28 additions and 0 deletions

View file

@ -2811,6 +2811,8 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("force_draw", "swap_buffers", "frame_step"), &RenderingServer::draw, DEFVAL(true), DEFVAL(0.0));
ClassDB::bind_method(D_METHOD("get_rendering_device"), &RenderingServer::get_rendering_device);
ClassDB::bind_method(D_METHOD("create_local_rendering_device"), &RenderingServer::create_local_rendering_device);
ClassDB::bind_method(D_METHOD("call_on_render_thread", "callable"), &RenderingServer::call_on_render_thread);
}
void RenderingServer::mesh_add_surface_from_mesh_data(RID p_mesh, const Geometry3D::MeshData &p_mesh_data) {