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Fix typos with codespell
Using codespell 2.2-dev from current git.
Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.
(cherry picked from commit 1bdb82c64e
)
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41 changed files with 70 additions and 65 deletions
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@ -362,7 +362,7 @@ Vector2 VisualServer::norm_to_oct(const Vector3 v) {
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}
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// Maps normalized tangent vector to an octahedron projected onto the cartesian plane
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// Encodes the tangent vector sign in the second componenet of the returned Vector2 for use in shaders
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// Encodes the tangent vector sign in the second component of the returned Vector2 for use in shaders
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// high_precision specifies whether the encoding will be 32 bit (true) or 16 bit (false)
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// Resulting 2D vector in range [-1, 1]
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// See http://jcgt.org/published/0003/02/01/ for details
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