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Use dummy driver when JS AudioContext is unavailable.
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1a637b07b1
commit
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5 changed files with 40 additions and 15 deletions
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@ -77,7 +77,9 @@ void OS_JavaScript::initialize() {
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}
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void OS_JavaScript::resume_audio() {
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audio_driver_javascript.resume();
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if (audio_driver_javascript) {
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audio_driver_javascript->resume();
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}
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}
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void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) {
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@ -125,11 +127,17 @@ void OS_JavaScript::delete_main_loop() {
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void OS_JavaScript::finalize_async() {
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finalizing = true;
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audio_driver_javascript.finish_async();
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if (audio_driver_javascript) {
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audio_driver_javascript->finish_async();
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}
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}
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void OS_JavaScript::finalize() {
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delete_main_loop();
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if (audio_driver_javascript) {
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memdelete(audio_driver_javascript);
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audio_driver_javascript = nullptr;
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}
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}
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// Miscellaneous
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@ -238,7 +246,10 @@ void OS_JavaScript::initialize_joypads() {
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}
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OS_JavaScript::OS_JavaScript() {
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AudioDriverManager::add_driver(&audio_driver_javascript);
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if (AudioDriverJavaScript::is_available()) {
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audio_driver_javascript = memnew(AudioDriverJavaScript);
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AudioDriverManager::add_driver(audio_driver_javascript);
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}
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Vector<Logger *> loggers;
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loggers.push_back(memnew(StdLogger));
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