Add extended check option to GDFunctionState::is_valid()

This commit is contained in:
Pedro J. Estébanez 2017-05-17 14:47:17 +02:00
parent aa046a85dc
commit 7b192313b3
3 changed files with 20 additions and 4 deletions

View file

@ -1362,9 +1362,21 @@ Variant GDFunctionState::_signal_callback(const Variant **p_args, int p_argcount
return ret;
}
bool GDFunctionState::is_valid() const {
bool GDFunctionState::is_valid(bool p_extended_check) const {
return function != NULL;
if (function == NULL)
return false;
if (p_extended_check) {
//class instance gone?
if (state.instance_id && !ObjectDB::get_instance(state.instance_id))
return false;
//script gone?
if (state.script_id && !ObjectDB::get_instance(state.script_id))
return false;
}
return true;
}
Variant GDFunctionState::resume(const Variant &p_arg) {
@ -1393,7 +1405,7 @@ Variant GDFunctionState::resume(const Variant &p_arg) {
void GDFunctionState::_bind_methods() {
ObjectTypeDB::bind_method(_MD("resume:Variant", "arg"), &GDFunctionState::resume, DEFVAL(Variant()));
ObjectTypeDB::bind_method(_MD("is_valid"), &GDFunctionState::is_valid);
ObjectTypeDB::bind_method(_MD("is_valid", "extended_check"), &GDFunctionState::is_valid, DEFVAL(false));
ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT, "_signal_callback", &GDFunctionState::_signal_callback, MethodInfo("_signal_callback"));
}