[Android] Implement support for accent color retrieval

This commit is contained in:
Anish Mishra 2024-11-01 03:36:26 +05:30
parent c6c464cf9a
commit 7b866f302f
6 changed files with 36 additions and 1 deletions

View file

@ -64,6 +64,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_
_alert = p_env->GetMethodID(godot_class, "alert", "(Ljava/lang/String;Ljava/lang/String;)V");
_is_dark_mode_supported = p_env->GetMethodID(godot_class, "isDarkModeSupported", "()Z");
_is_dark_mode = p_env->GetMethodID(godot_class, "isDarkMode", "()Z");
_get_accent_color = p_env->GetMethodID(godot_class, "getAccentColor", "()I");
_get_clipboard = p_env->GetMethodID(godot_class, "getClipboard", "()Ljava/lang/String;");
_set_clipboard = p_env->GetMethodID(godot_class, "setClipboard", "(Ljava/lang/String;)V");
_has_clipboard = p_env->GetMethodID(godot_class, "hasClipboard", "()Z");
@ -214,6 +215,23 @@ bool GodotJavaWrapper::is_dark_mode() {
}
}
Color GodotJavaWrapper::get_accent_color() {
if (_get_accent_color) {
JNIEnv *env = get_jni_env();
ERR_FAIL_NULL_V(env, Color(0, 0, 0, 0));
int accent_color = env->CallIntMethod(godot_instance, _get_accent_color);
// Convert ARGB to RGBA.
int alpha = (accent_color >> 24) & 0xFF;
int red = (accent_color >> 16) & 0xFF;
int green = (accent_color >> 8) & 0xFF;
int blue = accent_color & 0xFF;
return Color(red / 255.0f, green / 255.0f, blue / 255.0f, alpha / 255.0f);
} else {
return Color(0, 0, 0, 0);
}
}
bool GodotJavaWrapper::has_get_clipboard() {
return _get_clipboard != nullptr;
}