mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Add PropertyInfo overload for GLOBAL_DEF
This commit is contained in:
parent
05097ded0a
commit
7c6b659bd7
25 changed files with 172 additions and 446 deletions
|
@ -1059,7 +1059,7 @@ void PhysicsServer3DManager::on_servers_changed() {
|
|||
for (int i = get_servers_count() - 1; 0 <= i; --i) {
|
||||
physics_servers2 += "," + get_server_name(i);
|
||||
}
|
||||
ProjectSettings::get_singleton()->set_custom_property_info(setting_property_name, PropertyInfo(Variant::STRING, setting_property_name, PROPERTY_HINT_ENUM, physics_servers2));
|
||||
ProjectSettings::get_singleton()->set_custom_property_info(PropertyInfo(Variant::STRING, setting_property_name, PROPERTY_HINT_ENUM, physics_servers2));
|
||||
}
|
||||
|
||||
void PhysicsServer3DManager::_bind_methods() {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue