Merge pull request #47416 from Calinou/add-contrast-adaptive-sharpening-3.x

Add support for contrast-adaptive sharpening in 3D (GLES3 only)
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Rémi Verschelde 2021-08-10 10:08:24 +02:00 committed by GitHub
commit 7c6bdea33c
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23 changed files with 159 additions and 6 deletions

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@ -2468,6 +2468,9 @@ void SpatialEditorViewport::_notification(int p_what) {
bool use_debanding = ProjectSettings::get_singleton()->get("rendering/quality/filters/use_debanding");
viewport->set_use_debanding(use_debanding);
float sharpen_intensity = ProjectSettings::get_singleton()->get("rendering/quality/filters/sharpen_intensity");
viewport->set_sharpen_intensity(sharpen_intensity);
bool hdr = ProjectSettings::get_singleton()->get("rendering/quality/depth/hdr");
viewport->set_hdr(hdr);