Remove the 3D camera gizmo icon

The gizmo icon obstructed the line-based camera gizmo, which made it
difficult to see the actual camera orientation.

This also removes the unused SpatialStreamPlayer gizmo icon.
This commit is contained in:
Hugo Locurcio 2020-02-19 12:52:27 +01:00
parent 3b944e9d99
commit 7c8a8d9bf5
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GPG key ID: 39E8F8BE30B0A49C
2 changed files with 0 additions and 4 deletions

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@ -1177,7 +1177,6 @@ CameraSpatialGizmoPlugin::CameraSpatialGizmoPlugin() {
Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/camera", Color(0.8, 0.4, 0.8));
create_material("camera_material", gizmo_color);
create_icon_material("camera_icon", SpatialEditor::get_singleton()->get_icon("GizmoCamera", "EditorIcons"));
create_handle_material("handles");
}
@ -1278,7 +1277,6 @@ void CameraSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
Vector<Vector3> handles;
Ref<Material> material = get_material("camera_material", p_gizmo);
Ref<Material> icon = get_material("camera_icon", p_gizmo);
#define ADD_TRIANGLE(m_a, m_b, m_c) \
{ \
@ -1370,7 +1368,6 @@ void CameraSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
#undef ADD_QUAD
p_gizmo->add_lines(lines, material);
p_gizmo->add_unscaled_billboard(icon, 0.05);
p_gizmo->add_handles(handles, get_material("handles"));
ClippedCamera *clipcam = Object::cast_to<ClippedCamera>(camera);