mirror of
https://github.com/godotengine/godot.git
synced 2025-11-03 15:11:19 +00:00
Set editor's translation domain at root node
This commit is contained in:
parent
15ff450680
commit
7c8f81f1d0
3 changed files with 2 additions and 4 deletions
|
|
@ -6848,8 +6848,6 @@ EditorNode::EditorNode() {
|
|||
DEV_ASSERT(!singleton);
|
||||
singleton = this;
|
||||
|
||||
set_translation_domain("godot.editor");
|
||||
|
||||
Resource::_get_local_scene_func = _resource_get_edited_scene;
|
||||
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue