mirror of
https://github.com/godotengine/godot.git
synced 2025-11-10 18:41:29 +00:00
Set editor's translation domain at root node
This commit is contained in:
parent
15ff450680
commit
7c8f81f1d0
3 changed files with 2 additions and 4 deletions
|
|
@ -4115,6 +4115,7 @@ int Main::start() {
|
|||
if (editor) {
|
||||
OS::get_singleton()->benchmark_begin_measure("Startup", "Editor");
|
||||
|
||||
sml->get_root()->set_translation_domain("godot.editor");
|
||||
if (editor_pseudolocalization) {
|
||||
translation_server->get_editor_domain()->set_pseudolocalization_enabled(true);
|
||||
}
|
||||
|
|
@ -4312,6 +4313,7 @@ int Main::start() {
|
|||
OS::get_singleton()->benchmark_begin_measure("Startup", "Project Manager");
|
||||
Engine::get_singleton()->set_editor_hint(true);
|
||||
|
||||
sml->get_root()->set_translation_domain("godot.editor");
|
||||
if (editor_pseudolocalization) {
|
||||
translation_server->get_editor_domain()->set_pseudolocalization_enabled(true);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue