Remove callable_bind.h from object.h

This commit is contained in:
Yufeng Ying 2025-10-14 16:22:40 +08:00
parent e825169957
commit 7d3c25d083
4 changed files with 3 additions and 1 deletions

View file

@ -39,7 +39,6 @@
#include "core/templates/hash_set.h"
#include "core/templates/list.h"
#include "core/templates/safe_refcount.h"
#include "core/variant/callable_bind.h"
#include "core/variant/variant.h"
template <typename T>

View file

@ -33,6 +33,7 @@
#include "core/io/resource.h"
#include "core/os/os.h"
#include "core/templates/local_vector.h"
#include "core/variant/callable_bind.h"
void UndoRedo::Operation::delete_reference() {
if (type != Operation::TYPE_REFERENCE) {

View file

@ -30,6 +30,7 @@
#pragma once
#include "core/variant/callable_bind.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"

View file

@ -36,6 +36,7 @@
#include "core/io/resource_loader.h"
#include "core/object/script_language.h"
#include "core/templates/local_vector.h"
#include "core/variant/callable_bind.h"
#include "scene/2d/node_2d.h"
#include "scene/gui/control.h"
#include "scene/main/instance_placeholder.h"