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Allow to ignore debugger error breaks
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parent
74907876d3
commit
7d82704f12
11 changed files with 84 additions and 14 deletions
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@ -127,7 +127,7 @@ void EngineDebugger::iteration(uint64_t p_frame_ticks, uint64_t p_process_ticks,
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singleton->poll_events(true);
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}
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void EngineDebugger::initialize(const String &p_uri, bool p_skip_breakpoints, const Vector<String> &p_breakpoints, void (*p_allow_focus_steal_fn)()) {
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void EngineDebugger::initialize(const String &p_uri, bool p_skip_breakpoints, bool p_ignore_error_breaks, const Vector<String> &p_breakpoints, void (*p_allow_focus_steal_fn)()) {
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register_uri_handler("tcp://", RemoteDebuggerPeerTCP::create); // TCP is the default protocol. Platforms/modules can add more.
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if (p_uri.is_empty()) {
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return;
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@ -160,6 +160,7 @@ void EngineDebugger::initialize(const String &p_uri, bool p_skip_breakpoints, co
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// There is a debugger, parse breakpoints.
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ScriptDebugger *singleton_script_debugger = singleton->get_script_debugger();
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singleton_script_debugger->set_skip_breakpoints(p_skip_breakpoints);
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singleton_script_debugger->set_ignore_error_breaks(p_ignore_error_breaks);
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for (int i = 0; i < p_breakpoints.size(); i++) {
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const String &bp = p_breakpoints[i];
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