Don't return reference on copy assignment operators

We prefer to prevent using chained assignment (`T a = b = c = T();`) as this
can lead to confusing code and subtle bugs.

According to https://en.wikipedia.org/wiki/Assignment_operator_(C%2B%2B), C++
allows any arbitrary return type, so this is standard compliant.

This could be re-assessed if/when we have an actual need for a behavior more
akin to that of the C++ STL, for now this PR simply changes a handful of
cases which were inconsistent with the rest of the codebase (`void` return
type was already the most common case prior to this commit).
This commit is contained in:
Rémi Verschelde 2021-11-30 15:19:26 +01:00
parent 2d118bd8b8
commit 7da392bcc5
No known key found for this signature in database
GPG key ID: C3336907360768E1
28 changed files with 93 additions and 90 deletions

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@ -55,7 +55,10 @@ struct CountedItem {
count++;
}
CountedItem &operator=(const CountedItem &p_other) = default;
void operator=(const CountedItem &p_other) {
id = p_other.id;
count++;
}
~CountedItem() {
CRASH_COND(destroyed);