Extract and reorganize texture resource classes

This commit is contained in:
Hendrik Brucker 2023-07-11 22:29:09 +02:00
parent 0f7625ab46
commit 7e21eb7e00
106 changed files with 5018 additions and 4257 deletions

View file

@ -34,6 +34,7 @@
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_undo_redo_manager.h"
#include "scene/resources/gradient_texture.h"
void GradientEditor::set_gradient(const Ref<Gradient> &p_gradient) {
gradient = p_gradient;