Extract and reorganize texture resource classes

This commit is contained in:
Hendrik Brucker 2023-07-11 22:29:09 +02:00
parent 0f7625ab46
commit 7e21eb7e00
106 changed files with 5018 additions and 4257 deletions

View file

@ -38,6 +38,7 @@
#include "scene/gui/button.h"
#include "scene/gui/flow_container.h"
#include "scene/gui/separator.h"
#include "scene/resources/gradient_texture.h"
Point2 GradientTexture2DEdit::_get_handle_pos(const Handle p_handle) {
// Get the handle's mouse position in pixels relative to offset.