mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Fix filesystem cache split error
This commit is contained in:
parent
598378513b
commit
7f18db9d9d
1 changed files with 1 additions and 1 deletions
|
@ -262,7 +262,7 @@ void EditorFileSystem::_scan_filesystem() {
|
|||
|
||||
} else {
|
||||
Vector<String> split = l.split("::");
|
||||
ERR_CONTINUE(split.size() != 9);
|
||||
ERR_CONTINUE(split.size() < 9);
|
||||
String name = split[0];
|
||||
String file;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue