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Remove CanvasItem::_invalidate_global_transform
The only use of that function can be replaced by `_notify_transform`, which makes the `propagate_call` unnecessary. As far as I can tell, the `data.blocked`-checks of `propagate_call` are not needed in this case, because `_invalidate_global_transform` causes no user-noticeable changes.
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2 changed files with 1 additions and 7 deletions
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@ -132,7 +132,6 @@ private:
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virtual void _top_level_changed_on_parent();
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void _redraw_callback();
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void _invalidate_global_transform();
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void _enter_canvas();
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void _exit_canvas();
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